/// <summary> /// Add the selected VST plugin(s) to the Selected Plugin Listbox /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void buttonPluginAdd_Click(object sender, EventArgs e) { DSPPluginInfo pluginInfo = (DSPPluginInfo)listBoxFoundPlugins.SelectedItem; if (pluginInfo == null) { return; } if (pluginInfo.DSPPluginType == DSPPluginInfo.PluginType.VST) { // Get the VST handle and enable it _vstHandle = BassVst.BASS_VST_ChannelSetDSP(0, pluginInfo.FilePath, BASSVSTDsp.BASS_VST_DEFAULT, 1); if (_vstHandle > 0) { _vstHandles[pluginInfo.Name] = _vstHandle; listBoxSelectedPlugins.Items.Add(listBoxFoundPlugins.SelectedItem); listBoxFoundPlugins.Items.RemoveAt(listBoxFoundPlugins.SelectedIndex); } else { MessageBox.Show("Error loading VST Plugin. Probably not valid", "VST Plugin", MessageBoxButtons.OK); Log.Debug("Couldn't load VST Plugin {0}. Error code: {1}", pluginInfo.Name, Bass.BASS_ErrorGetCode()); } } else { // Get the winamp handle and enable it _waDspPlugin = BassWaDsp.BASS_WADSP_Load(pluginInfo.FilePath, 5, 5, 100, 100, null); if (_waDspPlugin > 0) { _waDspPlugins[pluginInfo.FilePath] = _waDspPlugin; listBoxSelectedPlugins.Items.Add(listBoxFoundPlugins.SelectedItem); listBoxFoundPlugins.Items.RemoveAt(listBoxFoundPlugins.SelectedIndex); } else { MessageBox.Show("Error loading WinAmp Plugin. Probably not valid", "WinAmp Plugin", MessageBoxButtons.OK); Log.Debug("Couldn't load WinAmp Plugin {0}. Error code: {1}", pluginInfo.FilePath, Bass.BASS_ErrorGetCode()); } } }
/// <summary> /// Open VST Plugin Configuration window /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void ShowConfigWindow() { DSPPluginInfo pluginInfo = (DSPPluginInfo)listBoxSelectedPlugins.SelectedItem; if (pluginInfo == null) { return; } if (pluginInfo.DSPPluginType == DSPPluginInfo.PluginType.VST) { _vstHandle = _vstHandles[pluginInfo.Name]; BASS_VST_INFO vstInfo = new BASS_VST_INFO(); if (BassVst.BASS_VST_GetInfo(_vstHandle, vstInfo) && vstInfo.hasEditor) { // Set a handle to the callback procedure _vstProc = new VSTPROC(vstEditorCallBack); BassVst.BASS_VST_SetCallback(_vstHandle, _vstProc, IntPtr.Zero); // create a new System.Windows.Forms.Form Form f = new MPConfigForm(); f.Width = vstInfo.editorWidth + 4; f.Height = vstInfo.editorHeight + 34; f.Closing += new CancelEventHandler(f_Closing); f.Text = vstInfo.effectName; BassVst.BASS_VST_EmbedEditor(_vstHandle, f.Handle); f.ShowDialog(); } else { MessageBox.Show("Plugin has no Configuration"); } } else { _waDspPlugin = _waDspPlugins[pluginInfo.FilePath]; BassWaDsp.BASS_WADSP_Start(_waDspPlugin, 0, 0); BassWaDsp.BASS_WADSP_Config(_waDspPlugin); } }
/// <summary> /// Don't use the selected VST Plugin anymore /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void buttonPluginRemove_Click(object sender, EventArgs e) { DSPPluginInfo pluginInfo = (DSPPluginInfo)listBoxSelectedPlugins.SelectedItem; if (pluginInfo == null) { return; } if (pluginInfo.DSPPluginType == DSPPluginInfo.PluginType.VST) { // Remove VST Handle BassVst.BASS_VST_ChannelRemoveDSP(0, _vstHandles[pluginInfo.Name]); _vstHandles.Remove(pluginInfo.Name); } else { // Remove Winamp Handle BassWaDsp.BASS_WADSP_FreeDSP(_waDspPlugins[pluginInfo.FilePath]); _waDspPlugins.Remove(pluginInfo.Name); } listBoxFoundPlugins.Items.Add(listBoxSelectedPlugins.SelectedItem); listBoxSelectedPlugins.Items.RemoveAt(listBoxSelectedPlugins.SelectedIndex); }
/// <summary> /// Load Effects Settings /// </summary> public override void LoadSettings() { _initialMusicDirectory = Settings.Instance.MusicDirectory; // BASS DSP/FX foreach (BassEffect basseffect in Settings.Instance.BassEffects) { foreach (BassEffectParm parameter in basseffect.Parameter) { setBassDSP(basseffect.EffectName, parameter.Name, parameter.Value); } } DirectoryInfo di = new DirectoryInfo(pluginPath); FileInfo[] fi = di.GetFiles("*.dll", SearchOption.AllDirectories); foreach (FileInfo vstplugin in fi) { try { BASS_VST_INFO vstInfo = new BASS_VST_INFO(); _vstHandle = BassVst.BASS_VST_ChannelSetDSP(0, vstplugin.FullName, BASSVSTDsp.BASS_VST_DEFAULT, 1); // When Handle > 0 this Vst Plugin is a DSP Plugin if (_vstHandle > 0) { DSPPluginInfo pluginInfo = new DSPPluginInfo(DSPPluginInfo.PluginType.VST, vstplugin.FullName, vstplugin.Name); if (pluginInfo.IsBlackListed) { Log.Info("DSP Plugin {0} may not be used, as it is known for causing problems.", vstplugin.Name); } else { listBoxFoundPlugins.Items.Add(pluginInfo); } } BassVst.BASS_VST_ChannelRemoveDSP(0, _vstHandle); } catch (Exception ex) { Log.Error("Error reading VST Plugin Information: {0}", ex.Message); } } // VST Plugins foreach (VSTPlugin plugins in Settings.Instance.VSTPlugins) { // Get the vst handle and enable it string plugin = String.Format(@"{0}\{1}", pluginPath, plugins.PluginDll); _vstHandle = BassVst.BASS_VST_ChannelSetDSP(0, plugin, BASSVSTDsp.BASS_VST_DEFAULT, 1); if (_vstHandle > 0) { DSPPluginInfo pluginInfo = new DSPPluginInfo(DSPPluginInfo.PluginType.VST, plugin, plugins.PluginDll); listBoxSelectedPlugins.Items.Add(pluginInfo); _vstHandles[plugins.PluginDll] = _vstHandle; // Set all parameters for the plugin foreach (VSTPluginParm paramter in plugins.Parameter) { NumberFormatInfo format = new NumberFormatInfo(); format.NumberDecimalSeparator = "."; try { BassVst.BASS_VST_SetParam(_vstHandle, paramter.Index, float.Parse(paramter.Value)); } catch (Exception) {} } } else { Log.Debug("Couldn't load VST Plugin {0}. Error code: {1}", plugin, Bass.BASS_ErrorGetCode()); } } // Now remove those already selected from the found listbox foreach (VSTPlugin plugins in Settings.Instance.VSTPlugins) { for (int i = 0; i < listBoxFoundPlugins.Items.Count; i++) { DSPPluginInfo dsp = (DSPPluginInfo)listBoxFoundPlugins.Items[i]; if (dsp.DSPPluginType == DSPPluginInfo.PluginType.VST && dsp.Name == plugins.PluginDll) { listBoxFoundPlugins.Items.RemoveAt(i); } } } // WinAmp Plugins // Get the available plugins in the directory and fill the found listbox WINAMP_DSP.FindPlugins(pluginPath); foreach (WINAMP_DSP winampPlugin in WINAMP_DSP.PlugIns) { DSPPluginInfo pluginInfo = new DSPPluginInfo(DSPPluginInfo.PluginType.Winamp, winampPlugin.File, winampPlugin.Description); if (pluginInfo.IsBlackListed) { Log.Info("DSP Plugin {0} may not be used, as it is known for causing problems.", pluginInfo.FilePath); } else { listBoxFoundPlugins.Items.Add(pluginInfo); } } // Now remove those already selected from the found listbox foreach (WinAmpPlugin plugins in Settings.Instance.WinAmpPlugins) { for (int i = 0; i < listBoxFoundPlugins.Items.Count; i++) { DSPPluginInfo dsp = (DSPPluginInfo)listBoxFoundPlugins.Items[i]; if (dsp.DSPPluginType == DSPPluginInfo.PluginType.Winamp && dsp.FilePath == plugins.PluginDll) { listBoxFoundPlugins.Items.RemoveAt(i); _waDspPlugin = BassWaDsp.BASS_WADSP_Load(plugins.PluginDll, 5, 5, 100, 100, null); if (_waDspPlugin > 0) { listBoxSelectedPlugins.Items.Add(dsp); _waDspPlugins[plugins.PluginDll] = _waDspPlugin; break; } else { Log.Debug("Couldn't load WinAmp Plugin {0}. Error code: {1}", plugins.PluginDll, Bass.BASS_ErrorGetCode()); } } } } }