public static GameObject CreatUIWorld(DRes resources)
        {
            GameObject obj = DefaultControls.CreateImage(resources);

            obj.AddComponent <UIWorld>();
            obj.name = "Pl";
            return(obj);
        }
        public static GameObject CreatUIView(DRes resources)
        {
            GameObject obj = DefaultControls.CreatePanel(resources);

            obj.AddComponent <UIView>().RenderMode = RenderMode.ScreenSpaceCamera;
            obj.name = "Pl";
            return(obj);
        }