// Use this for initialization void Start() { GuardScripts = Guard.GetComponent <DN_Guard>(); if (KillLEvel) { GameManager = GamemangerObject.GetComponent <DN_GameManager>(); } }
// Use this for initialization void Start() { GuardScript = EnemyGuard.GetComponent <DN_Guard>(); }
// Use this for initialization void Start() { GuardScripts = Guard.GetComponent <DN_Guard>(); }