private void previousButton_Click(object sender, RoutedEventArgs e)
        {
            List <string> previousValues = new List <string>();

            previousValues = doubleListStory.showPrevious();

            if (counter < previousValues.Count())
            {
                // Windows.UI.Popups.MessageDialog listValues = new Windows.UI.Popups.MessageDialog(count.ToString() + " " + storyList[counter]);
                txtGameNarative.Text = previousValues[counter];
                counter++;
                // await listValues.ShowAsync();

                TextBox textBox = new TextBox();
            }
        }