public void setScore(int level, int score, DISPLAYER theDisplay) { // print("score : " + score + " to " + theDisplay.ToString() + " in level " + level); if (level >= 1 && level <= 10) { if (theDisplay == DISPLAYER.FIRST_SHOT) { allDisplayer[level - 1].first.text = score.ToString(); } else if (theDisplay == DISPLAYER.SECOND_SHOT) { allDisplayer[level - 1].second.text = score.ToString(); } else if (theDisplay == DISPLAYER.SUBTOTAL) { allDisplayer[level - 1].total.text = score.ToString(); } else if (theDisplay == DISPLAYER.THIRD_SHOT) { thirdShot.text = score.ToString(); } else if (theDisplay == DISPLAYER.TOTAL) { totalText.text = score.ToString(); } } }
public void setScore(int level, SPECIAL score, DISPLAYER theDisplay) { // print("score : " + score + " to " + theDisplay.ToString() + " in level " + level); string symbole = ""; if (score == SPECIAL.SPAR) { symbole = "/"; } else if (score == SPECIAL.STRIKE) { symbole = "X"; } else if (score == SPECIAL.NONE) { symbole = " "; } if (level >= 1 && level <= 10) { if (theDisplay == DISPLAYER.FIRST_SHOT) { allDisplayer[level - 1].first.text = symbole; } else if (theDisplay == DISPLAYER.SECOND_SHOT) { allDisplayer[level - 1].second.text = symbole; } else if (theDisplay == DISPLAYER.SUBTOTAL) { allDisplayer[level - 1].total.text = symbole; } else if (theDisplay == DISPLAYER.THIRD_SHOT) { thirdShot.text = symbole; } else if (theDisplay == DISPLAYER.TOTAL) { totalText.text = symbole; } } }