public void SaveStateText(TextWriter writer) { var s = new DGBSerialized { L = L.SaveState(), R = R.SaveState(), IsLagFrame = IsLagFrame, LagCount = LagCount, Frame = Frame, overflowL = _overflowL, overflowR = _overflowR, LatchL = _latchLeft, LatchR = _latchRight, cableconnected = _cableconnected, cablediscosignal = _cablediscosignal }; ser.Serialize(writer, s); }
public void SaveStateText(TextWriter writer) { var s = new DGBSerialized { L = L.SaveState(), R = R.SaveState(), IsLagFrame = IsLagFrame, LagCount = LagCount, Frame = Frame, overflowL = overflowL, overflowR = overflowR, LatchL = LatchL, LatchR = LatchR, cableconnected = cableconnected, cablediscosignal = cablediscosignal }; ser.Serialize(writer, s); // write extra copy of stuff we don't use // is this needed anymore?? writer.WriteLine(); writer.WriteLine("Frame {0}", Frame); }