static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); DG.Tweening.Ease o = (DG.Tweening.Ease)arg0; ToLua.Push(L, o); return 1; }
static StackObject *SetEase_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); DG.Tweening.Ease @ease = (DG.Tweening.Ease) typeof(DG.Tweening.Ease).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); DG.Tweening.Tweener @t = (DG.Tweening.Tweener) typeof(DG.Tweening.Tweener).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = DG.Tweening.TweenSettingsExtensions.SetEase <DG.Tweening.Tweener>(@t, @ease); object obj_result_of_this_method = result_of_this_method; if (obj_result_of_this_method is CrossBindingAdaptorType) { return(ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance)); } return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int EasedValue(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 4 && TypeChecker.CheckTypes <UnityEngine.AnimationCurve>(L, 4)) { float arg0 = (float)LuaDLL.luaL_checknumber(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); UnityEngine.AnimationCurve arg3 = (UnityEngine.AnimationCurve)ToLua.ToObject(L, 4); float o = DG.Tweening.DOVirtual.EasedValue(arg0, arg1, arg2, arg3); LuaDLL.lua_pushnumber(L, o); return(1); } else if (count == 4 && TypeChecker.CheckTypes <DG.Tweening.Ease>(L, 4)) { float arg0 = (float)LuaDLL.luaL_checknumber(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); DG.Tweening.Ease arg3 = (DG.Tweening.Ease)ToLua.ToObject(L, 4); float o = DG.Tweening.DOVirtual.EasedValue(arg0, arg1, arg2, arg3); LuaDLL.lua_pushnumber(L, o); return(1); } else if (count == 5) { float arg0 = (float)LuaDLL.luaL_checknumber(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); DG.Tweening.Ease arg3 = (DG.Tweening.Ease)ToLua.CheckObject(L, 4, typeof(DG.Tweening.Ease)); float arg4 = (float)LuaDLL.luaL_checknumber(L, 5); float o = DG.Tweening.DOVirtual.EasedValue(arg0, arg1, arg2, arg3, arg4); LuaDLL.lua_pushnumber(L, o); return(1); } else if (count == 6) { float arg0 = (float)LuaDLL.luaL_checknumber(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); DG.Tweening.Ease arg3 = (DG.Tweening.Ease)ToLua.CheckObject(L, 4, typeof(DG.Tweening.Ease)); float arg4 = (float)LuaDLL.luaL_checknumber(L, 5); float arg5 = (float)LuaDLL.luaL_checknumber(L, 6); float o = DG.Tweening.DOVirtual.EasedValue(arg0, arg1, arg2, arg3, arg4, arg5); LuaDLL.lua_pushnumber(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: DG.Tweening.DOVirtual.EasedValue")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SetEase(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes <DG.Tweening.Ease>(L, 2)) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.CheckObject <DG.Tweening.TweenParams>(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.ToObject(L, 2); DG.Tweening.TweenParams o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <UnityEngine.AnimationCurve>(L, 2)) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.CheckObject <DG.Tweening.TweenParams>(L, 1); UnityEngine.AnimationCurve arg0 = (UnityEngine.AnimationCurve)ToLua.ToObject(L, 2); DG.Tweening.TweenParams o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <DG.Tweening.EaseFunction>(L, 2)) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.CheckObject <DG.Tweening.TweenParams>(L, 1); DG.Tweening.EaseFunction arg0 = (DG.Tweening.EaseFunction)ToLua.ToObject(L, 2); DG.Tweening.TweenParams o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 3) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.CheckObject <DG.Tweening.TweenParams>(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.CheckObject(L, 2, typeof(DG.Tweening.Ease)); System.Nullable <float> arg1 = ToLua.CheckNullable <float>(L, 3); DG.Tweening.TweenParams o = obj.SetEase(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 4) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.CheckObject <DG.Tweening.TweenParams>(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.CheckObject(L, 2, typeof(DG.Tweening.Ease)); System.Nullable <float> arg1 = ToLua.CheckNullable <float>(L, 3); System.Nullable <float> arg2 = ToLua.CheckNullable <float>(L, 4); DG.Tweening.TweenParams o = obj.SetEase(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: DG.Tweening.TweenParams.SetEase")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public override void Reset() { target = null; applyOrientation = true; isInstant = false; delay = 0.3f; easeType = DG.Tweening.Ease.InOutSine; }
static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); DG.Tweening.Ease o = (DG.Tweening.Ease)arg0; LuaScriptMgr.Push(L, o); return(1); }
public void DrawDOTweenSpringConfig(DOTweenSpring tw) { if (DOTweenUtilEditor.DrawHeader("DOTweener")) { EditorGUIUtility.labelWidth = 110; EditorGUILayout.BeginHorizontal("AS TextArea", GUILayout.MinHeight(10f)); GUILayout.BeginVertical(); GUILayout.Space(5); GUI.changed = false; AnimationCurve animationCurve = EditorGUILayout.CurveField("Animation Curve", tw.AnimationCurves, GUILayout.Width(250), GUILayout.Height(30)); DG.Tweening.Ease easeType = (DG.Tweening.Ease)EditorGUILayout.EnumPopup("Ease Type", tw.EaseType, GUILayout.Width(250f)); if (easeType != DG.Tweening.Ease.Unset) { EditorGUILayout.HelpBox("(PS: AnimationCurve won't work unless EasyType is Unset)", MessageType.Info); } float duration = EditorGUILayout.FloatField("Duration", tw.Duration, GUILayout.Width(250f)); float startDelay = EditorGUILayout.FloatField("Start Delay", tw.StartDelay, GUILayout.Width(250f)); bool ignoreTimeScale = EditorGUILayout.Toggle("Ignore TimeScale", tw.IgnoreTimeScale); if (GUI.changed) { tw.AnimationCurves = animationCurve; tw.EaseType = easeType; tw.Duration = duration; tw.StartDelay = startDelay; tw.IgnoreTimeScale = ignoreTimeScale; } GUILayout.EndVertical(); EditorGUILayout.EndHorizontal(); GUILayout.Space(5); } if (DOTweenUtilEditor.DrawHeader("Tweener Event")) { GUI.changed = false; EditorGUILayout.BeginHorizontal("AS TextArea", GUILayout.MinHeight(10f)); GUILayout.BeginVertical(); GUILayout.Space(5); EditorGUILayout.PropertyField(serializedObject.FindProperty("OnDOTweenStart")); EditorGUILayout.PropertyField(serializedObject.FindProperty("OnDOTweenComplete")); if (GUI.changed) { serializedObject.ApplyModifiedProperties(); } GUILayout.EndVertical(); EditorGUILayout.EndHorizontal(); GUILayout.Space(5); } GUILayout.Space(5); }
public void ReplaceGlassAnimation(int newY, DG.Tweening.Ease newEase) { var index = GameComponentsLookup.GlassAnimation; var component = (GlassAnimationComponent)CreateComponent(index, typeof(GlassAnimationComponent)); component.y = newY; component.ease = newEase; ReplaceComponent(index, component); }
static int SetEase(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); DG.Tweening.Tweener arg0 = (DG.Tweening.Tweener)LuaScriptMgr.GetNetObject(L, 1, typeof(DG.Tweening.Tweener)); DG.Tweening.Ease arg1 = (DG.Tweening.Ease)LuaScriptMgr.GetNetObject(L, 2, typeof(DG.Tweening.Ease)); DG.Tweening.Tweener o = DOTweenLuaUtils.SetEase(arg0, arg1); LuaScriptMgr.PushObject(L, o); return(1); }
static int SetEase(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(DG.Tweening.TweenParams), typeof(DG.Tweening.EaseFunction))) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.ToObject(L, 1); DG.Tweening.EaseFunction arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (DG.Tweening.EaseFunction)ToLua.ToObject(L, 2); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(DG.Tweening.EaseFunction), func) as DG.Tweening.EaseFunction; } DG.Tweening.TweenParams o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(DG.Tweening.TweenParams), typeof(UnityEngine.AnimationCurve))) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.ToObject(L, 1); UnityEngine.AnimationCurve arg0 = (UnityEngine.AnimationCurve)ToLua.ToObject(L, 2); DG.Tweening.TweenParams o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(DG.Tweening.TweenParams), typeof(DG.Tweening.Ease), typeof(System.Nullable <float>), typeof(System.Nullable <float>))) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.ToObject(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.ToObject(L, 2); System.Nullable <float> arg1 = (System.Nullable <float>)ToLua.ToObject(L, 3); System.Nullable <float> arg2 = (System.Nullable <float>)ToLua.ToObject(L, 4); DG.Tweening.TweenParams o = obj.SetEase(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: DG.Tweening.TweenParams.SetEase")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static void DOTweenSettings_defaultEaseType(JSVCall vc) { if (vc.bGet) { DG.Tweening.Core.DOTweenSettings _this = (DG.Tweening.Core.DOTweenSettings)vc.csObj; var result = _this.defaultEaseType; JSApi.setEnum((int)JSApi.SetType.Rval, (int)result); } else { DG.Tweening.Ease arg0 = (DG.Tweening.Ease)JSApi.getEnum((int)JSApi.GetType.Arg); DG.Tweening.Core.DOTweenSettings _this = (DG.Tweening.Core.DOTweenSettings)vc.csObj; _this.defaultEaseType = arg0; } }
static int SetEase(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); DG.Tweening.Tweener arg0 = (DG.Tweening.Tweener)ToLua.CheckObject(L, 1, typeof(DG.Tweening.Tweener)); DG.Tweening.Ease arg1 = (DG.Tweening.Ease)ToLua.CheckObject(L, 2, typeof(DG.Tweening.Ease)); TweenUtils.SetEase(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ConvertToEaseType(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); CFramework.ScriptFunc obj = (CFramework.ScriptFunc)ToLua.CheckObject <CFramework.ScriptFunc>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); DG.Tweening.Ease o = obj.ConvertToEaseType(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_easeType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SWS.splineMove obj = (SWS.splineMove)o; DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.CheckObject(L, 2, typeof(DG.Tweening.Ease)); obj.easeType = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index easeType on a nil value")); } }
static int get_easeType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SWS.splineMove obj = (SWS.splineMove)o; DG.Tweening.Ease ret = obj.easeType; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index easeType on a nil value")); } }
static int get_easeType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o; DG.Tweening.Ease ret = obj.easeType; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index easeType on a nil value" : e.Message)); } }
static int set_easeType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o; DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.CheckObject(L, 2, typeof(DG.Tweening.Ease)); obj.easeType = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index easeType on a nil value" : e.Message)); } }
static int ToMoveUGUI(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); DG.Tweening.Ease arg3 = (DG.Tweening.Ease)ToLua.CheckObject(L, 4, typeof(DG.Tweening.Ease)); GameFramework.DoTweenAnimation o = GameFramework.UtilityUnity.ToMoveUGUI(arg0, arg1, arg2, arg3); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static StackObject *SetEase_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); DG.Tweening.Ease @ease = (DG.Tweening.Ease) typeof(DG.Tweening.Ease).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); DG.Tweening.Core.TweenerCore <UnityEngine.Vector3, UnityEngine.Vector3, DG.Tweening.Plugins.Options.VectorOptions> @t = (DG.Tweening.Core.TweenerCore <UnityEngine.Vector3, UnityEngine.Vector3, DG.Tweening.Plugins.Options.VectorOptions>) typeof(DG.Tweening.Core.TweenerCore <UnityEngine.Vector3, UnityEngine.Vector3, DG.Tweening.Plugins.Options.VectorOptions>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = DG.Tweening.TweenSettingsExtensions.SetEase <DG.Tweening.Core.TweenerCore <UnityEngine.Vector3, UnityEngine.Vector3, DG.Tweening.Plugins.Options.VectorOptions> >(@t, @ease); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *SetEase_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); DG.Tweening.Ease @ease = (DG.Tweening.Ease) typeof(DG.Tweening.Ease).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 20); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); DG.Tweening.Tween @t = (DG.Tweening.Tween) typeof(DG.Tweening.Tween).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); var result_of_this_method = DG.Tweening.TweenSettingsExtensions.SetEase <DG.Tweening.Tween>(@t, @ease); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int TweenSpecialVector2(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 1); UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); DG.Tweening.Ease arg3 = (DG.Tweening.Ease)ToLua.CheckObject(L, 4, typeof(DG.Tweening.Ease)); LuaFunction arg4 = ToLua.CheckLuaFunction(L, 5); DG.Tweening.Tweener o = TweenUtils.TweenSpecialVector2(arg0, arg1, arg2, arg3, arg4); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ToFilledImage(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); float arg3 = (float)LuaDLL.luaL_checknumber(L, 4); DG.Tweening.Ease arg4 = (DG.Tweening.Ease)ToLua.CheckObject(L, 5, typeof(DG.Tweening.Ease)); GameFramework.DoTweenAnimation o = GameFramework.DoTweenAnimation.ToFilledImage(arg0, arg1, arg2, arg3, arg4); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int DOMoveReturnEase(IntPtr L) { try { ToLua.CheckArgsCount(L, 8); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); bool arg3 = LuaDLL.luaL_checkboolean(L, 4); DG.Tweening.Ease arg4 = (DG.Tweening.Ease)ToLua.CheckObject(L, 5, typeof(DG.Tweening.Ease)); int arg5 = (int)LuaDLL.luaL_checknumber(L, 6); float arg6 = (float)LuaDLL.luaL_checknumber(L, 7); LuaFunction arg7 = ToLua.CheckLuaFunction(L, 8); LuaFramework.Util.DOMoveReturnEase(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ScrollToPosition(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { ShibaInu.ScrollList obj = (ShibaInu.ScrollList)ToLua.CheckObject <ShibaInu.ScrollList>(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.ScrollToPosition(arg0); return(0); } else if (count == 3) { ShibaInu.ScrollList obj = (ShibaInu.ScrollList)ToLua.CheckObject <ShibaInu.ScrollList>(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.ScrollToPosition(arg0, arg1); return(0); } else if (count == 4) { ShibaInu.ScrollList obj = (ShibaInu.ScrollList)ToLua.CheckObject <ShibaInu.ScrollList>(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); DG.Tweening.Ease arg2 = (DG.Tweening.Ease)ToLua.CheckObject(L, 4, typeof(DG.Tweening.Ease)); obj.ScrollToPosition(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: ShibaInu.ScrollList.ScrollToPosition")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int DOMoveLua(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 3) { GameObject arg0 = (GameObject)LuaScriptMgr.GetUnityObject(L, 1, typeof(GameObject)); Vector3 arg1 = LuaScriptMgr.GetVector3(L, 2); float arg2 = (float)LuaScriptMgr.GetNumber(L, 3); SimpleFramework.Util.DOMoveLua(arg0, arg1, arg2); return(0); } else if (count == 4) { GameObject arg0 = (GameObject)LuaScriptMgr.GetUnityObject(L, 1, typeof(GameObject)); Vector3 arg1 = LuaScriptMgr.GetVector3(L, 2); float arg2 = (float)LuaScriptMgr.GetNumber(L, 3); bool arg3 = LuaScriptMgr.GetBoolean(L, 4); SimpleFramework.Util.DOMoveLua(arg0, arg1, arg2, arg3); return(0); } else if (count == 5) { GameObject arg0 = (GameObject)LuaScriptMgr.GetUnityObject(L, 1, typeof(GameObject)); Vector3 arg1 = LuaScriptMgr.GetVector3(L, 2); float arg2 = (float)LuaScriptMgr.GetNumber(L, 3); bool arg3 = LuaScriptMgr.GetBoolean(L, 4); DG.Tweening.Ease arg4 = (DG.Tweening.Ease)LuaScriptMgr.GetNetObject(L, 5, typeof(DG.Tweening.Ease)); SimpleFramework.Util.DOMoveLua(arg0, arg1, arg2, arg3, arg4); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: SimpleFramework.Util.DOMoveLua"); } return(0); }
public DG.Tweening.Tween SetEase(DG.Tweening.Ease arg1, float arg2, float arg3) { return(default(DG.Tweening.Tween)); }
public static DG.Tweening.EaseFunction GetEasingFunction(DG.Tweening.Ease type) { return(DG.Tweening.Core.Easing.EaseManager.ToEaseFunction(type)); }
void performTooltipAnimation(Transform trans, Vector3 newScale, float animDuration, float animDelay, DG.Tweening.Ease easeType) { if (theGraph.tooltipAnimationsEnabled) { WMG_Anim.animScale(trans.gameObject, animDuration, easeType, newScale, animDelay); } }
public DG.Tweening.Tween SetEase(DG.Tweening.Ease arg1) { return(default(DG.Tweening.Tween)); }
static void Push(IntPtr L, DG.Tweening.Ease arg) { ToLua.Push(L, arg); }