private static (string templateStr, bool oldTemplate) CmdJSONString(string pluginUUID, string miningLocation, string username, params string[] uuids) { var templatePath = CmdConfig.CommandFileTemplatePath(pluginUUID); var miningServiceLocation = GetServiceLocation(miningLocation); var str = CmdConfig.CreateCommandFileWithTemplate(miningServiceLocation, username, uuids, templatePath); if (str != null) { return(str, false); } const string DEVICE = @" {""id"":3,""method"":""worker.add"",""params"":[""daggerhashimoto"",""_DEV_ID_""]}"; const string TEMPLATE = @" [ {""time"":0,""commands"":[ {""id"":1,""method"":""subscribe"",""params"":[""_MINING_SERVICE_LOCATION_"",""_PUT_YOUR_BTC_HERE_""]} ]}, {""time"":1,""commands"":[ {""id"":1,""method"":""algorithm.add"",""params"":[""daggerhashimoto""]} ]}, {""time"":2,""commands"":[ _DEVICES_ ]} ]"; var devices = string.Join(",\n", uuids.Select(uuid => DEVICE.Replace("_DEV_ID_", uuid))); var oldTemplateStr = TEMPLATE .Replace("_MINING_SERVICE_LOCATION_", miningServiceLocation) .Replace("_PUT_YOUR_BTC_HERE_", username) .Replace("_DEVICES_", devices); return(oldTemplateStr, true); }
public List <DEVICE> DanhSachThietBiCuaNguoiDung(string IDUser) { AGRIBOTSYSTEMDataContext context = new AGRIBOTSYSTEMDataContext(); List <USR_DV> lstUserDevice = context.USR_DVs .Where(x => x.IDUSR == IDUser) .ToList(); var list = new List <USR_DV>(); foreach (var e in lstUserDevice) { list.Add(new USR_DV { IDDV = e.IDDV, IDUSR = e.IDUSR }); } List <DEVICE> lstDevice = new List <DEVICE>(); foreach (var item in list) { DEVICE dv = context.DEVICEs.FirstOrDefault(x => x.ID == item.IDDV); dv.USR_DVs = null; dv.DVSSes = null; dv.DVMTs = null; lstDevice.Add(dv); } return(lstDevice); }
private static string CmdJSONString(string miningLocation, string username, params string[] uuids) { const string DEVICE = @" {""id"":3,""method"":""worker.add"",""params"":[""daggerhashimoto"",""_DEV_ID_""]}"; const string TEMPLATE = @" [ {""time"":0,""commands"":[ {""id"":1,""method"":""subscribe"",""params"":[""nhmp._MINING_LOCATION_.nicehash.com:3200"",""_PUT_YOUR_BTC_HERE_""]} ]}, {""time"":1,""commands"":[ {""id"":1,""method"":""algorithm.add"",""params"":[""daggerhashimoto""]} ]}, {""time"":2,""commands"":[ _DEVICES_ ]}, {""time"":10,""commands"":[ {""id"":1,""method"":""worker.reset"",""params"":[""0""]} ]}, {""time"":15,""loop"":15,""commands"":[ {""id"":1,""method"":""algorithm.print.speeds"",""params"":[]}, {""id"":1,""method"":""worker.reset"",""params"":[""0""]} ]} ]"; var devices = string.Join(",\n", uuids.Select(uuid => DEVICE.Replace("_DEV_ID_", uuid))); return(TEMPLATE .Replace("_MINING_LOCATION_", miningLocation) .Replace("_PUT_YOUR_BTC_HERE_", username) .Replace("_DEVICES_", devices)); }
/// <summary> /// retrieve device list, use first in the list for further communication /// </summary> /// <returns></returns> public void GetDevList() { int devcount = 10; //size of array deviceList.Clear(); //pointer to memory cell storing actual device array size returned from dll proc IntPtr ptcount = Marshal.AllocHGlobal(Marshal.SizeOf(devcount)); Marshal.WriteInt32(ptcount, devcount); int bres = GetDeviceList(udevices, ptcount, null, 0, 2); //found devices count devcount = Marshal.ReadInt32(ptcount); //if all ok, and devices count > 0, use first device in the array for further communication if (bres == 0) { Console.WriteLine("Error occured"); } if (bres > 0 && devcount > 0) { Device = new DEVICE(); Device = (DEVICE)Marshal.PtrToStructure(udevices[0], typeof(DEVICE)); // add device to the device list deviceClass d = new deviceClass(); d.device = Device; d.devicePtr = udevices[0]; deviceList.Add(d); switch ((DeviceType)Device.m_DeviceType) { case DeviceType.DT_PWM_USB: case DeviceType.DT_PWML_USB: case DeviceType.DT_PWM_LAN: Console.WriteLine(String.Format("Total devices found {0}. Communicating with PWM device\n", devcount)); break; case DeviceType.DT_PMS_USB: case DeviceType.DT_PMS_LAN: case DeviceType.DT_PMS_WLAN: case DeviceType.DT_PMS2_LAN: case DeviceType.DT_PMS2_WLAN: Console.WriteLine(String.Format("Total devices found {0}. Communicating with PMS device\n", devcount)); break; default: Console.WriteLine(String.Format("Total devices found {0}. Unknown device found\n", devcount)); break; } } else { Console.WriteLine(String.Format("No device found\n")); } }
//对外获取设备的方法 public SteamVR_Controller.Device GetDevice(DEVICE device) { switch (device) { case DEVICE.LEFT: Cur_device = SteamVR_Controller.Input((int)leftHand.index); break; case DEVICE.RIGHT: Cur_device = SteamVR_Controller.Input((int)rightHand.index); break; } return(Cur_device); }
public Giohang(int Masach, string Machitiet) { this.iMasach = Masach; DEVICE sach = db.DEVICEs.SingleOrDefault(n => n.MaDevice == Masach); this.sTensach = sach.TenDevice; this.sAnhbia = sach.AnhBia; this.dDongia = double.Parse(sach.GiaBan.ToString()); this.iSoluong = 1; this.chitiet = db.Sheet1_s.SingleOrDefault(n => n.MaChiTiet == Machitiet); }
public ActionResult Edit(int id) { DEVICE dev = db.DEVICEs.SingleOrDefault(n => n.MaDevice == id); if (dev == null) { Response.StatusCode = 404; return(null); } ViewBag.MaCD = new SelectList(db.CHU_DEs.ToList().OrderBy(n => n.TenChuDe), "MaCD", "TenChuDe"); ViewBag.MaNSX = new SelectList(db.NHA_SAN_XUATs.ToList().OrderBy(n => n.TenNSX), "MaNSX", "TenNSX"); return(View(dev)); }
public ActionResult Delete(int id) { DEVICE dev = db.DEVICEs.SingleOrDefault(n => n.MaDevice == id); if (dev == null) { Response.StatusCode = 404; return(null); } db.DEVICEs.DeleteOnSubmit(dev); db.SubmitChanges(); return(RedirectToAction("device")); }
public override string ToString() { OperatingSystem os = System.Environment.OSVersion; Version v = System.Environment.Version; string wote = "dev: " + DEVICE.ToString() + "\r\nos: " + OS.ToString() + "\r\nclr: " + CLR.ToString() + "\r\n" + "\r\nplat: " + System.Environment.OSVersion.Platform.ToString() + "\r\nos: " + System.Environment.OSVersion.ToString() + "\r\nver:" + System.Environment.Version.ToString(); return(wote); }
public DEVICE SearchIDs(string ID) { AGRIBOTSYSTEMDataContext context = new AGRIBOTSYSTEMDataContext(); DEVICE device = context.DEVICEs.FirstOrDefault(x => x.ID == ID); USR_DV usr_dv = context.USR_DVs.FirstOrDefault(x => x.IDDV == device.ID); if (usr_dv != null) { device.ID = null; } return(device); }
/// <summary> /// Registrando/Verificando registro de dispositivo /// </summary> /// <param name="uuid"></param> /// <returns></returns> public string GetVerifyuuid(string uuid) { var device = db.DEVICE.Where(p => p.uuid == uuid).FirstOrDefault(); string action = "Device registrado"; if (device == null) { var newdevice = new DEVICE(); newdevice.dateRegistro = DateTime.Now; newdevice.uuid = uuid; db.DEVICE.Add(newdevice); db.SaveChanges(); action = "Novo Device registrado"; } return action; }
/// <summary> /// Registrando/Verificando registro de dispositivo /// </summary> /// <param name="uuid"></param> /// <returns></returns> public string GetVerifyuuid(string uuid) { var device = db.DEVICE.Where(p => p.uuid == uuid).FirstOrDefault(); string action = "Device registrado"; if (device == null) { var newdevice = new DEVICE(); newdevice.dateRegistro = DateTime.Now; newdevice.uuid = uuid; db.DEVICE.Add(newdevice); db.SaveChanges(); action = "Novo Device registrado"; } return(action); }
public bool UpdateStatus(string ID, int status) { try { AGRIBOTSYSTEMDataContext context = new AGRIBOTSYSTEMDataContext(); DEVICE dv = context.DEVICEs.FirstOrDefault(x => x.ID == ID); if (dv != null) { dv.STATUS = status; context.SubmitChanges(); return(true); } } catch { } return(false); }
public bool LuuDevice(string id, string partcode, string name, int status) { try { AGRIBOTSYSTEMDataContext context = new AGRIBOTSYSTEMDataContext(); DEVICE dv = new DEVICE(); dv.ID = id; dv.NAME = name; dv.STATUS = status; dv.PARTCODE = partcode; context.DEVICEs.InsertOnSubmit(dv); context.SubmitChanges(); return(true); } catch { } return(false); }
/// <summary> /// Obtains a list of all present (active and inactive) devices /// </summary> /// <returns>Returns an array of <see cref="DEVICE"/>s</returns> public static DEVICE[] GetAllPresentDevices() { var devices = new List <DEVICE>(); var guid = new Guid(); var handle = SETUPAPI.SetupDiGetClassDevs(ref guid, null, IntPtr.Zero, DIGCF.ALLCLASSES | DIGCF.PRESENT); if (handle.IsInvalid) { throw new Win32ErrorException(); } var info = new SP_DEVINFO_DATA(); info.cbSize = (uint)Marshal.SizeOf(info); for (uint i = 0; SETUPAPI.SetupDiEnumDeviceInfo(handle, i, ref info); i++) { var device = new DEVICE(handle, info); devices.Add(device); } return(devices.ToArray()); }
public ActionResult Edit(DEVICE dev, HttpPostedFileBase fileUpload) { ViewBag.MaCD = new SelectList(db.CHU_DEs.ToList().OrderBy(n => n.TenChuDe), "MaCD", "TenChuDe"); ViewBag.MaNSX = new SelectList(db.NHA_SAN_XUATs.ToList().OrderBy(n => n.TenNSX), "MaNSX", "TenNSX"); DEVICE devS = db.DEVICEs.Single(n => n.MaDevice == dev.MaDevice); if (ModelState.IsValid) { if (fileUpload != null) { //luu ten file var fileName = Path.GetFileName(fileUpload.FileName); //luu duong dan file var path = Path.Combine(Server.MapPath("~/image/DEVICE"), fileName); //kiem tra file ton tai chu if (System.IO.File.Exists(path)) { ViewBag.thongbao = "hình ảnh đã tồn tại"; } else { fileUpload.SaveAs(path); } dev.AnhBia = fileName; } else { dev.AnhBia = devS.AnhBia; } db.DEVICEs.DeleteOnSubmit(devS); db.DEVICEs.InsertOnSubmit(dev); db.SubmitChanges(); } return(RedirectToAction("device")); }
public ActionResult CreatNew(DEVICE dev, HttpPostedFileBase fileUpload) { ViewBag.MaCD = new SelectList(db.CHU_DEs.ToList().OrderBy(n => n.TenChuDe), "MaCD", "TenChuDe"); ViewBag.MaNSX = new SelectList(db.NHA_SAN_XUATs.ToList().OrderBy(n => n.TenNSX), "MaNSX", "TenNSX"); if (fileUpload == null) { ViewBag.thongbao = "vui lòng chọn hình ảnh"; return(View()); } else { if (ModelState.IsValid) { //luu ten file var fileName = Path.GetFileName(fileUpload.FileName); //luu duong dan file var path = Path.Combine(Server.MapPath("~/image/DEVICE"), fileName); //kiem tra file ton tai chu if (System.IO.File.Exists(path)) { ViewBag.thongbao = "hình ảnh đã tồn tại"; } else { fileUpload.SaveAs(path); } dev.AnhBia = fileName; db.DEVICEs.InsertOnSubmit(dev); db.SubmitChanges(); } return(View()); } }
public static extern int WSEnumDevices(IntPtr lpws, ref DEVICE lpDevice, WSEnumDevicesCallback callback);
// UpdateDeviceDetectionMsgCallback void UpdateDeviceDetectionMsgCallback(DEVICE device, bool attached) { if (attached == true) { switch (device) { case (DEVICE.HMDSensor): strDeviceDetection = "HMD SENSOR ATTACHED"; break; case (DEVICE.HMD): strDeviceDetection = "HMD ATTACHED"; break; case (DEVICE.LatencyTester): strDeviceDetection = "LATENCY SENSOR ATTACHED"; break; } } else { switch (device) { case (DEVICE.HMDSensor): strDeviceDetection = "HMD SENSOR DETACHED"; break; case (DEVICE.HMD): strDeviceDetection = "HMD DETACHED"; break; case (DEVICE.LatencyTester): strDeviceDetection = "LATENCY SENSOR DETACHED"; break; } } }
//对相关设备进行相关操作 public bool Operate(OPERATE Operate, DEVICE Device, ref bool State, ref int Value, ref int[] Config, ref string erro) { RequestFormat request = new RequestFormat(); //将请求封装成Socket请求信息 ResponseFormat response; //Socket响应信息用于接受响应消息 int value = Value; //用于暂时存放参数Value值,Value值即可能是传进参数又可能是传出参数 bool state = State; //用于暂时存放参数State值,State值即可能是传进参数又可能是传出参数 int[] config = Config; //用于暂时存放参数Config值,Config值即可能是传进参数又可能是传出参数 Config = null; request.FunCode = (byte)((int)Operate); request.Device = (byte)((int)Device); switch (Operate) //根据操作,用相应的参数对request进行封装 { case OPERATE.MODIFY_STATE: //该操作为更改开关状态操作,参数State表示请求打开还是关闭 { if (Device == DEVICE.VEDIO) { request.State = state; request.Value = value; } else if (Device == DEVICE.CAMERA) { request.State = state; request.Value = value; request.Config = new int[config.Length + 1]; request.Config[0] = config.Length; int j = 1; foreach (int i in config) { request.Config[j] = i; j++; } } else { erro += "你选择的设备不能进行更改开关状态操作!"; return(false); } break; } case OPERATE.QUERY_PARAM: //该操作为查询操作,根据Value来判断,如何Value为0说明是查状态,如何Value为1说明是查参数,如何Value为2说明是查配置信息 { request.Value = value; //需要做出是否合理的判断 break; } case OPERATE.ADJUST_PARAM: //该操作为调节参数操作 { if (Device == DEVICE.FILTER) //调节空调操作,参数为State { if (state == true) { request.Value = value; } else { request.Value = -1; } } else if (Device == DEVICE.VEDIO) { request.State = state; request.Value = value; request.Config = new int[config.Length + 1]; request.Config[0] = config.Length; int j = 1; foreach (int i in config) { request.Config[j] = i; j++; } } else { erro += "你选择的设备不能进行调节参数操作!"; return(false); } break; } case OPERATE.CONFIG_PARAM: //该操作为配置操作 { if (config == null) { erro += "配置操作时,传入参数出错!"; return(false); } if (Device == DEVICE.ALL) //全局配置 { if (config.Length != ConfigAllNum) //全局配置时,传入参数只有一个 { erro += "全局配置时,传入参数出错!"; return(false); } else { request.Config = new int[config.Length + 1]; request.Config[0] = config.Length; int j = 1; foreach (int i in config) { request.Config[j] = i; j++; } } } else { if (Device == DEVICE.VEDIO || Device == DEVICE.FILTER) { if (config.Length != 1) //单一配置时,传入参数只有一个 { erro += "视频与滤片配置,传入参数出错!"; return(false); } else { request.Value = config[0]; } } else { erro += "你选择的设备不能进行配置操作!"; return(false); } } break; } default: { erro += "选择的操作有误!"; return(false); } } int ret = SendAnAcceptControlMsg(request, ref erro, out response);//发送请求消息和接受响应消息 if (ret == -1 && ret == 4) { erro += "Socket传输错误!"; return(false);//出错 } else { if (response.IsSucceed == true)//该操作成功 { erro = Encoding.ASCII.GetString(response.Info); switch (Operate) { case OPERATE.MODIFY_STATE: //该操作为更改开关状态操作 { if (Device == DEVICE.CAMERA || Device == DEVICE.VEDIO) { Value = response.Value; } return(true); } case OPERATE.QUERY_PARAM: //该操作为查询参数操作 { if (value == 0) //查询设备状态 { if (response.Value == 1) { State = true; } else { State = false; } return(true); } else if (value == 1) //查询设备参数 { if (Device == DEVICE.CAMERA) { if (response.Config == null || response.Config[0] != 6) //全局查询配置时,返回值有8个 { erro += "查询图像采集配置时,返回值有误!"; return(false); } else { Config = new int[6]; int j = 0; for (int i = 1; i < 6; i++) { Config[j] = response.Config[i]; j++; } return(true); } } else if (Device == DEVICE.VEDIO) { if (response.Config == null || response.Config[0] != 6) //全局查询配置时,返回值有8个 { erro += "查询视频采集配置时,返回值有误!"; return(false); } else { Config = new int[6]; int j = 0; for (int i = 1; i < 6; i++) { Config[j] = response.Config[i]; j++; } return(true); } } else if (Device == DEVICE.FILTER) { Value = response.Value; } return(true); } else if (value == 2) //查询全局配置信息操作 { if (Device == DEVICE.ALL) { if (response.Config == null || response.Config[0] != 16) //全局查询配置时,返回值有8个 { erro += "全局查询配置信息时,返回值有误!"; return(false); } else { Config = new int[16]; int j = 0; for (int i = 1; i < 16; i++) { Config[j] = response.Config[i]; j++; } return(true); } } else { Config = new int[1]; Config[0] = response.Value; return(true); } } else { erro += "查询操作时,传出的Value标志有误!"; return(false); } } case OPERATE.ADJUST_PARAM: //该操作为调节参数操作 { Value = response.Value; return(true); } case OPERATE.CONFIG_PARAM: //该操作为配置操作 { return(true); } default: { erro += "!@#$%^&*()"; return(false); } } } else//该操不成功 { if (response.Info == null) { erro += "板子崩毁!"; } else { erro = Encoding.ASCII.GetString(response.Info); } return(false); } } }
// Use this for initialization void Start() { //This be the default? if (GameObjectTracker.instance == null) { Debug.LogError("NO GOT!!"); } //DeviceControlsStartIndex = DEVICE.iphone; //GameObjectTracker.instance._PlayerData.currentDevice = DEVICE.iphone; #if UNITY_IPHONE if (Application.platform == RuntimePlatform.IPhonePlayer) { //Check the device and assign the index. if ((iPhone.generation == iPhoneGeneration.iPad2Gen) || (iPhone.generation == iPhoneGeneration.iPad3Gen) || (iPhone.generation == iPhoneGeneration.iPad4Gen)) { DeviceControlsStartIndex = DEVICE.iPad; //let the player data know waht device we have GameObjectTracker.instance._PlayerData.currentDevice = DEVICE.iPad; } else { DeviceControlsStartIndex = DEVICE.iphone; if (iPhone.generation == iPhoneGeneration.iPhone4S || iPhone.generation == iPhoneGeneration.iPodTouch5Gen) { QualitySettings.SetQualityLevel(0, true); } //let the player data know waht device we have GameObjectTracker.instance._PlayerData.currentDevice = DEVICE.iphone; } } #endif // start the current Device controls index to the starting index. currentDeviceControlsIndex = DeviceControlsStartIndex; //Then based on the current device index we load the prefab for the device. // we going to instantiate with the ngui tools because it needs to be correctly // inserted below us. if (loadAtStart) { if (controlsLayoutPrefabs.Length > (int)currentDeviceControlsIndex) { ControlsLayoutObject loadPrefab = controlsLayoutPrefabs[(int)currentDeviceControlsIndex]; if (loadPrefab) // we have a prefab to load { loadedObject = NGUITools.AddChild(this.gameObject, loadPrefab.gameObject).GetComponent <ControlsLayoutObject>(); if (loadedObject) { // Debug.Log("We have a controls Layout Object " + loadedObject.name); } } } else // we're out of bounds, load the default or nothing { if (defaultControlsLayout != null) { loadedObject = NGUITools.AddChild(this.gameObject, defaultControlsLayout.gameObject).GetComponent <ControlsLayoutObject>(); if (loadedObject) { Debug.LogWarning("Loaded Default Controls Layout Object " + loadedObject.name); } } } } }