Example #1
0
        public void StartConnect(string host, string shareName, int port, ConnectCompleteDelegate callback)
        {
            if (_dddConnection != null)
            {
                if (_dddConnection.IsConnected())
                {
                    _dddConnection.Disconnect();
                }
            }
            _simModelPath = String.Format(@"\\{0}\{1}\SimulationModel.xml", host, shareName);
            SimulationModelReader rdr = new SimulationModelReader();

            _simModel = rdr.readModel(_simModelPath);
            _dddConnection.DDDClientPath = String.Format(@"\\{0}\{1}", host, shareName);
            _connectCompleteCallback     = callback;
            //bool result = false;// = _dddConnection.ConnectToServer(host, port);
            //_connectRunning = true;
            //while (true)
            //{
            //    lock (_connectionLock)
            //    {
            //        if (!_connectRunning)
            //        {
            //            break;
            //        }
            //    }

            //    Thread.Sleep(1000);
            //}
            _connectThread = new Thread(new ParameterizedThreadStart(T_Connect));
            _connectThread.Start(new object[] { host, port });
        }
Example #2
0
 void StopDDD()
 {
     m_ddd.Disconnect();
     m_ddd = null;
     if (Properties.Settings.Default.RunDDDServer)
     {
         if (m_dddProcess != null)
         {
             m_dddProcess.Kill();
         }
         m_dddProcess = null;
     }
 }
Example #3
0
        private bool DisconnectCurrentDDDSession(bool promptUser)
        {
            if (promptUser)
            {
                if (MessageBox.Show("A connection with the DDD currently exists, do you want to terminate this connection?", "Terminate DDD Connection", MessageBoxButtons.YesNo) == DialogResult.No)
                {
                    return(false);
                }
            }
            if (_connection == null)
            {
                return(true);
            }
            lock (_connection)
            {
                try
                {
                    _connection.Disconnect();
                }
                finally
                {
                    _connection = null;
                }
            }

            return(true);
        }