Example #1
0
	public void DeckSelectPol()//selects pol deck for player
	{
		player = playerfd;
		select = false;
		deckind = 2;
		StartShow ();
	}
Example #2
0
	public void DeckSelectCart()// selects cartoon deck for player
	{
		player = playercd;
		GStartGame ();
		select = false;
		D1.transform.localPosition=new Vector3(-120,1500,0);D2.transform.localPosition=new Vector3(-120,-4000,0);
		D3.transform.localPosition=new Vector3(-120,1500,0);
		fscreen.transform.localPosition = new Vector3 (0, 0, 0);
		deckind = 3;
	}
Example #3
0
	public void DeckSelectFant()//selects fantasy deck for player
	{
		player = playerfd;
		GStartGame ();
		select = false;
		D1.transform.localPosition=new Vector3(-120,1500,0);D2.transform.localPosition=new Vector3(-120,-4000,0);
		D3.transform.localPosition=new Vector3(-120,1500,0);		
		fscreen.transform.localPosition = new Vector3 (0, 0, 0);
		deckind = 1;
	}
Example #4
0
	void Awake()
	{
		fetchedCards = new Dictionary<int, CardView>();
		deck = GetComponent<DCardStack>();

		DShowCards();
		lastCount = deck.DCardCount;

		deck.CardRemoved += deck_CardRemoved; // for removing cards from gameobject
		deck.CardAdded += deck_CardAdded;
	}