public void DrawVertex(DCEL_Vertex vertex) { graphics.FillEllipse(brush, (float)vertex.Position.X - vertexRadius, (float)vertex.Position.Y - vertexRadius, 0.04f, 0.04f); }
private PointF P(DCEL_Vertex v) { return(new PointF((float)v.Position.X, (float)v.Position.Y)); }