private static unsafe Span <byte> CreateBlob(out ID3DBlob *ppBlob, UIntPtr size) { ID3DBlob *p; ThrowIfFailed(D3DCompiler.D3DCreateBlob(size, &p)); ppBlob = p; return(new Span <byte>(ppBlob->GetBufferPointer(), (int)ppBlob->GetBufferSize())); }