Example #1
0
 public int CreateTexture3D([NativeTypeName("const D3D10_TEXTURE3D_DESC *")] D3D10_TEXTURE3D_DESC *pDesc, [NativeTypeName("const D3D10_SUBRESOURCE_DATA *")] D3D10_SUBRESOURCE_DATA *pInitialData, ID3D10Texture3D **ppTexture3D)
 {
     return(((delegate * unmanaged <ID3D10Device *, D3D10_TEXTURE3D_DESC *, D3D10_SUBRESOURCE_DATA *, ID3D10Texture3D **, int>)(lpVtbl[74]))((ID3D10Device *)Unsafe.AsPointer(ref this), pDesc, pInitialData, ppTexture3D));
 }
Example #2
0
 public int CreateBuffer([NativeTypeName("const D3D10_BUFFER_DESC *")] D3D10_BUFFER_DESC *pDesc, [NativeTypeName("const D3D10_SUBRESOURCE_DATA *")] D3D10_SUBRESOURCE_DATA *pInitialData, ID3D10Buffer **ppBuffer)
 {
     return(((delegate * unmanaged <ID3D10Device *, D3D10_BUFFER_DESC *, D3D10_SUBRESOURCE_DATA *, ID3D10Buffer **, int>)(lpVtbl[71]))((ID3D10Device *)Unsafe.AsPointer(ref this), pDesc, pInitialData, ppBuffer));
 }