static void ConfigureLocalPlayer()
 {
     if (BaseAdress == 0)
     {
         BaseAdress = CylMem.ReadInt(Modules.ClientDLLAdress + dwLocalPlayer);
     }
 }
Example #2
0
 public static Teams Team(int entB)
 {
     if (entB != 0)
     {
         if (CylMem.ReadInt(entB + m_iTeamNum) == (int)Teams.ANTI_TERRORIST)
         {
             return(Teams.ANTI_TERRORIST);
         }
         else if (CylMem.ReadInt(entB + m_iTeamNum) == (int)Teams.NONE)
         {
             return(Teams.NONE);
         }
         else if (CylMem.ReadInt(entB + m_iTeamNum) == (int)Teams.SPECTATOR)
         {
             return(Teams.SPECTATOR);
         }
         else if (CylMem.ReadInt(entB + m_iTeamNum) == (int)Teams.TERRORIST)
         {
             return(Teams.TERRORIST);
         }
         else
         {
             return(Teams.NONE);
         }
     }
     else
     {
         return(Teams.NONE);
     }
 }
Example #3
0
 public static void UpdateSkin()
 {
     if (CylMem.ReadInt(WeaponBase + m_iItemIDHigh) != -1)
     {
         CylMem.WriteInt(WeaponBase + m_iItemIDHigh, -1);
     }
 }
Example #4
0
        public static void RunGlowESPPanorama(int EntBase)
        {
            int GlowIndex = CylMem.ReadInt(EntBase + m_iGlowIndex);

            if (CEntityPlayer.Team(EntBase) == Teams.TERRORIST && CheatStatus.WallActive && CEntityPlayer.isAlive(EntBase) && ((CLocalPlayer.Team != CEntityPlayer.Team(EntBase) && VisualConfig.glowEnemyTeam) || (CLocalPlayer.Team == CEntityPlayer.Team(EntBase) && VisualConfig.glowLocalTeam))) //T
            {
                if (VisualConfig.selectedGlowColor == VisualColor.ENGINE)
                {
                    CEntityPlayer.Glow(GlowIndex, VisualConfig.GlowEngineTerrorist, VisualConfig.selectedGlowStyle, VisualConfig.selectedGlowType);
                }
                else if (VisualConfig.selectedGlowColor == VisualColor.REDBLUE)
                {
                    CEntityPlayer.Glow(GlowIndex, VisualConfig.GlowRed, VisualConfig.selectedGlowStyle, VisualConfig.selectedGlowType);
                }
                else if (VisualConfig.selectedGlowColor == VisualColor.HEALTH)
                {
                    CEntityPlayer.Glow(GlowIndex, Parsers.ParseEnemyGlowHealth(CEntityPlayer.Health(EntBase)), VisualConfig.selectedGlowStyle, VisualConfig.selectedGlowType);
                }
            }
            if (CEntityPlayer.Team(EntBase) == Teams.ANTI_TERRORIST && CheatStatus.WallActive && CEntityPlayer.isAlive(EntBase) && ((CLocalPlayer.Team != CEntityPlayer.Team(EntBase) && VisualConfig.glowEnemyTeam) || (CLocalPlayer.Team == CEntityPlayer.Team(EntBase) && VisualConfig.glowLocalTeam))) //AT
            {
                if (VisualConfig.selectedGlowColor == VisualColor.ENGINE)
                {
                    CEntityPlayer.Glow(GlowIndex, VisualConfig.GlowEngineATerrorist, VisualConfig.selectedGlowStyle, VisualConfig.selectedGlowType);
                }
                else if (VisualConfig.selectedGlowColor == VisualColor.REDBLUE)
                {
                    CEntityPlayer.Glow(GlowIndex, VisualConfig.GlowBlue, VisualConfig.selectedGlowStyle, VisualConfig.selectedGlowType);
                }
                else if (VisualConfig.selectedGlowColor == VisualColor.HEALTH)
                {
                    CEntityPlayer.Glow(GlowIndex, Parsers.ParseEnemyGlowHealth(CEntityPlayer.Health(EntBase)), VisualConfig.selectedGlowStyle, VisualConfig.selectedGlowType);
                }
            }
        }
Example #5
0
 public static void MainThread()
 {
     if (Modules.IsModuleRunning(Modules.ClientDLLName))
     {
     }
     while (true)
     {
         if (CLocalPlayer.IsPlaying)
         {
             for (int i = 0; i <= EngineClient.MaxPlayer; i++)
             {
                 int EntBase = CylMem.ReadInt(Modules.ClientDLLAdress + CoreCheat_Reborn.CheatClasses.Offsets.signatures.dwEntityList + i * 0x10);
                 if (EntBase == 0)
                 {
                     continue;
                 }
                 if (CEntityPlayer.isDormant(EntBase))
                 {
                     continue;
                 }
                 GlowESP.RunGlowESPLegit(EntBase, deadESP, GlowEngineTerrorist, GlowEngineATerrorist);
                 Chams.RunChamsLegit(EntBase, chams, deadESP);
                 EngineRadar.RunRadarLegit(EntBase, radar);
             }
             Thread.Sleep(1);
         }
     }
 }
Example #6
0
 public static void ConfigureClientState()
 {
     if (ClientStateBase == 0)
     {
         ClientStateBase = CylMem.ReadInt(Modules.EngineDLLAdress + dwClientState);
     }
 }
Example #7
0
 public static bool IsScoped(int entB)
 {
     if (entB != 0)
     {
         if (CylMem.ReadInt(entB + m_bIsScoped) == 1)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
     else
     {
         if (CylMem.ReadInt(entB + m_bIsScoped) == 1)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
 }
        public static Vector3 GetBonePos(int target, Enums.Bones bone)
        {
            int     bMatrix = CylMem.ReadInt(target + Offsets.netvars.m_dwBoneMatrix);
            Vector3 vec     = new Vector3();

            vec.X = CylMem.ReadFloat(bMatrix + (0x30 * (int)bone) + 0xC);
            vec.Y = CylMem.ReadFloat(bMatrix + (0x30 * (int)bone) + 0x1C);
            vec.Z = CylMem.ReadFloat(bMatrix + (0x30 * (int)bone) + 0x2C);
            return(vec);
        }
Example #9
0
 public static int Health(int entB)
 {
     if (entB > 0)
     {
         return(CylMem.ReadInt(entB + m_iHealth));
     }
     else
     {
         return(-1);
     }
 }
Example #10
0
 public static int ArmorValue(int entB)
 {
     if (entB != 0)
     {
         return(CylMem.ReadInt(entB + m_ArmorValue));
     }
     else
     {
         return(CylMem.ReadInt(entB + m_ArmorValue));
     }
 }
Example #11
0
 public static string WeaponName(int entB)
 {
     if (entB != 0)
     {
         int ActiveWeapon = CylMem.ReadInt(entB + m_hActiveWeapon) & 0xFFF;
         ActiveWeapon = CylMem.ReadInt(Modules.ClientDLLAdress + dwEntityList + (ActiveWeapon - 1) * 0x10);
         short ActiveWeaponID = CylMem.ReadShort(ActiveWeapon + m_iItemDefinitionIndex);
         return(Managers.Parsers.ParseItemName(ActiveWeaponID));
     }
     else
     {
         return(Managers.Parsers.ParseItemName(0));
     }
 }
 public static void RunNoSmokePanorama()
 {
     if (CheatStatus.NoSmokeActive)
     {
         for (int i = 0; i < 512; i++)
         {
             int EntBase = CylMem.ReadInt(Modules.ClientDLLAdress + dwEntityList + i * 0x10);
             if (EntBase == 0)
             {
                 continue;
             }
             if (EngineClient.GetClassId(EntBase) == ClassID.CSmokeGrenadeProjectile)
             {
                 CylMem.CWrite <Vector3>(EntBase + m_vecOrigin, new Vector3(999, 999, 999));
             }
         }
     }
 }
Example #13
0
        public static void ChangeSkin(string CustomName, int PaintKit, EntityQuality EntityQuality, int StatTrack)
        {
            SkinStruct WeaponSkin = new SkinStruct
            {
                CustomName         = CustomName,
                PaintKit           = PaintKit,
                StatTrack          = StatTrack,
                EntityQualityIndex = EntityQuality,
                Wear = 0.0001f,
                Seed = 0
            };

            for (int i = 0; i < 8; i++)
            {
                WeaponBase = CylMem.ReadInt(CLocalPlayer.LocalPlayerBase + m_hMyWeapons + i * 0x4) & 0xFFF;
                WeaponBase = CylMem.ReadInt((int)Modules.ClientDLLAdress + dwEntityList + (WeaponBase - 1) * 0x10);

                if (WeaponSkin.PaintKit != 0)
                {
                    if (CylMem.ReadInt(WeaponBase + m_iItemIDHigh) != -1)
                    {
                        CylMem.WriteInt(WeaponBase + m_iItemIDHigh, -1);
                    }

                    CylMem.WriteInt(WeaponBase + m_OriginalOwnerXuidLow, 0);
                    CylMem.WriteInt(WeaponBase + m_OriginalOwnerXuidHigh, 0);
                    CylMem.WriteInt(WeaponBase + m_nFallbackPaintKit, WeaponSkin.PaintKit);
                    CylMem.WriteInt(WeaponBase + m_nFallbackSeed, WeaponSkin.Seed);
                    CylMem.WriteInt(WeaponBase + m_nFallbackStatTrak, WeaponSkin.StatTrack);
                    CylMem.WriteFloat(WeaponBase + m_flFallbackWear, WeaponSkin.Wear);
                    CylMem.CWrite <char[]>(WeaponBase + m_szCustomName, WeaponSkin.CustomName.ToCharArray());

                    if (StatTrack >= 0)
                    {
                        CylMem.WriteInt(WeaponBase + m_iEntityQuality, (int)WeaponSkin.EntityQualityIndex);
                    }
                    else
                    {
                        CylMem.WriteInt(WeaponBase + m_iEntityQuality, 0);
                    }
                }
            }
        }
Example #14
0
        public static void ChangeViewAngles(Vector3 Angles, bool CanShoot)
        {
            //read pointers to commands buffer and clientstate
            CInput Input       = CylMem.CRead2 <CInput>(Modules.ClientDLLAdress + dwInput);
            int    ClientState = CylMem.ReadInt(Modules.EngineDLLAdress + dwClientState);

            //stop sending packets
            EngineClient.SendPackets = false;

            int DesiredCmd = CylMem.ReadInt(ClientState + clientstate_last_outgoing_command); //read the last outgoing command

            DesiredCmd += 2;                                                                  //+1 current one +2 incomming one

            //calculate addresses of Icomming cmd and current cmd + verified, 150 is the size of the commands buffer
            int IncommingUserCmd       = Input.Commands + (DesiredCmd % 150) * Marshal.SizeOf(typeof(CUserCmd));
            int CurrentUserCmd         = Input.Commands + ((DesiredCmd - 1) % 150) * Marshal.SizeOf(typeof(CUserCmd));
            int VerifiedCurrentUserCmd = Input.VerifiedCommands + ((DesiredCmd - 1) % 150) * Marshal.SizeOf(typeof(CVerifiedUserCmd));

            int CmdNumber = 0;

            while (CmdNumber < DesiredCmd) //now we wait until is the right time to hit, dont sleep! the wait time is really short, in fact it doesnt consume cpu, +0x04 skips vft and reads the cmd number
            {
                CmdNumber = CylMem.ReadInt(IncommingUserCmd + 0x04);
            }

            CUserCmd CMD = CylMem.CRead2 <CUserCmd>(CurrentUserCmd); //we hack this one, read it

            CMD.ViewAngles.X = Angles.X;                             //set new view angles
            CMD.ViewAngles.Y = Angles.Y;

            if (CanShoot) //trigger shoot button if we set CanShoot to true
            {
                CMD.Buttons |= 1 << 0;
            }

            //when you are done write em back
            CylMem.CWrite <CUserCmd>(CurrentUserCmd, CMD);
            CylMem.CWrite <CUserCmd>(VerifiedCurrentUserCmd, CMD); //dont bother calculating crc (accualy you can do it to make vac happy and not get banned easilly lol)

            EngineClient.SendPackets = true;                       //restore sending packets
        }
Example #15
0
        public static void RunGlowESPLegit(int EntBase, bool Active, GlowStruct TColor, GlowStruct ATColor)
        {
            int GlowIndex = CylMem.ReadInt(EntBase + m_iGlowIndex);

            if (Active)
            {
                if (CLocalPlayer.isDead)
                {
                    if (CLocalPlayer.Team != CEntityPlayer.Team(EntBase))
                    {
                        if (CEntityPlayer.Team(EntBase) == Teams.TERRORIST && CEntityPlayer.isAlive(EntBase)) //T
                        {
                            CEntityPlayer.Glow(GlowIndex, TColor, GlowStyle.NORMAL, GlowType.NORMAL);
                        }
                        if (CEntityPlayer.Team(EntBase) == Teams.ANTI_TERRORIST && CEntityPlayer.isAlive(EntBase)) //AT
                        {
                            CEntityPlayer.Glow(GlowIndex, ATColor, GlowStyle.NORMAL, GlowType.NORMAL);
                        }
                    }
                }
            }
        }
Example #16
0
        public static void RunChamsLegit(int EntBase, bool Active, bool dEspActive)
        {
            int GlowIndex = CylMem.ReadInt(EntBase + m_iGlowIndex);

            if (Active)
            {
                if (CLocalPlayer.Team != CEntityPlayer.Team(EntBase))
                {
                    if (CLocalPlayer.isAlive || !dEspActive)
                    {
                        CEntityPlayer.Glow(GlowIndex, Parsers.ParseEnemyGlowHealth(CEntityPlayer.Health(EntBase)), GlowStyle.NORMAL, GlowType.FROZEN);
                    }
                    CEntityPlayer.ApplyChams(Parsers.ParseEnemyChamsHealth(CEntityPlayer.Health(EntBase)), 90, EntBase);
                }
            }
            else if (!Active)
            {
                if (CLocalPlayer.Team != CEntityPlayer.Team(EntBase))
                {
                    CEntityPlayer.ClearChams(EntBase);
                }
            }
        }
Example #17
0
 public static void RunGlowESPOWALL(GlowStruct red, GlowStruct blue, bool Active)
 {
     for (int i = 0; i <= EngineClient.MaxPlayer; i++)
     {
         int EntBase = CylMem.ReadInt(Modules.ClientDLLAdress + dwEntityList + i * 0x10);
         if (EntBase == 0)
         {
             continue;
         }
         if (CEntityPlayer.isDormant(EntBase))
         {
             continue;
         }
         if (CEntityPlayer.isDead(EntBase))
         {
             continue;
         }
         if (CEntityPlayer.Team(EntBase) == Teams.NONE || CEntityPlayer.Team(EntBase) == Teams.SPECTATOR)
         {
             continue;
         }
         if (CEntityPlayer.WeaponName(EntBase) == "NONE")
         {
             continue;
         }
         int GlowIndex = CylMem.ReadInt(EntBase + m_iGlowIndex);
         if (CEntityPlayer.Team(EntBase) == Teams.TERRORIST && Active && CEntityPlayer.isAlive(EntBase)) //T
         {
             CEntityPlayer.Glow(GlowIndex, red, GlowStyle.NORMAL, GlowType.NORMAL);
         }
         if (CEntityPlayer.Team(EntBase) == Teams.ANTI_TERRORIST && Active && CEntityPlayer.isAlive(EntBase)) //AT
         {
             CEntityPlayer.Glow(GlowIndex, blue, GlowStyle.NORMAL, GlowType.NORMAL);
         }
     }
 }
Example #18
0
        private static void MainThread()
        {
            Main m = Main.getInstance();

            m.log("Main Thread Started");
            m.log("A:" + aimbot.ToString());
            AimBotController aimbotController = new AimBotController();

            if (Modules.IsModuleRunning(Modules.ClientDLLName))
            {
                while (true)
                {
                    if (CLocalPlayer.IsPlaying)
                    {
                        #region Aimbot-Start
                        if (aimbot)
                        {
                            aimbotController.setFrom(CLocalPlayer.Position);
                        }
                        #endregion

                        #region PlayerLoop
                        for (int i = 0; i <= EngineClient.MaxPlayer; i++)
                        {
                            #region Entity Cheats
                            int EntBase = CylMem.ReadInt(Modules.ClientDLLAdress + dwEntityList + i * 0x10);
                            if (EntBase == 0)
                            {
                                continue;
                            }
                            if (CEntityPlayer.isDormant(EntBase))
                            {
                                continue;
                            }
                            #region Aimbot-GetClosestPlayer
                            int   health = CEntityPlayer.Health(EntBase);
                            Teams team   = CEntityPlayer.Team(EntBase);
                            if (CheatStatus.AimbotActive &&
                                team != CLocalPlayer.Team &&
                                team != Teams.SPECTATOR &&
                                team != Teams.NONE &&
                                CEntityPlayer.isAlive(EntBase) &&
                                health > 0 && health <= 100
                                )
                            {
                                aimbotController.closestEngine(EntBase, CEntityPlayer.Position(EntBase));
                            }
                            #endregion
                            #endregion
                        }
                        #region Aimbot-Target
                        if (aimbot)
                        {
                            int     target_aim_entbase = aimbotController.closestPlayerEntityBase;
                            Vector3 target_aim_vector  = aimbotController.closestPlayerVector;
                            if (CEntityPlayer.isPlayerSpotted(target_aim_entbase) && Methods.HoldingKey(Keys.LButton))
                            {
                                Vector3 raw          = aimbotController.CalcAngle(target_aim_vector);
                                Vector3 raw_unp      = aimbotController.RemovePunch(raw);
                                Vector3 target_angle = Parsers.ClampAngle(raw_unp);
                                CLocalPlayer.ViewAngles = target_angle;

                                //m.log(
                                //    String.Format("Closest Player x:{0} y:{1} z:{2} Distance : {3}", target_aim_vector.X, target_aim_vector.Y, target_aim_vector.Z,aimbotController.target_distance),
                                //    "Aimbot Closest"
                                //    );
                                //m.log(
                                //    String.Format("Angle x:{0} y:{1} z:{2} Distance : {3}", raw_unp.X, raw_unp.Y, raw_unp.Z, aimbotController.target_distance),
                                //    "Aimbot Closest"
                                //    );
                            }
                        }

                        #endregion
                        #endregion
                    }
                }
            }
        }
 public static void RunTriggerBotPanorama()
 {
     if (CheatStatus.TriggerActive)
     {
         if (AssistsConfig.TriggerKey == KeysList.NOKEYS || (AssistsConfig.TriggerKey != KeysList.NOKEYS && Methods.HoldingKey(Parsers.KeyListToRealKey(AssistsConfig.TriggerKey))))
         {
             if (CLocalPlayer.IsCloseRangeWeapon)
             {
                 return;
             }
             if (CLocalPlayer.IsThrowableWeapon)
             {
                 return;
             }
             else
             {
                 int CrossEntity;
                 if (CylMem.ReadInt(Modules.ClientDLLAdress + dwEntityList + (CLocalPlayer.CrossID - 1) * 0x10) == -1)
                 {
                     CrossEntity = 0;
                 }
                 else
                 {
                     CrossEntity = CylMem.ReadInt(Modules.ClientDLLAdress + dwEntityList + (CLocalPlayer.CrossID - 1) * 0x10);
                 }
                 if (CrossEntity == 0)
                 {
                     return;
                 }
                 if (CEntityPlayer.isDormant(CrossEntity))
                 {
                     return;
                 }
                 if (CEntityPlayer.isDead(CrossEntity))
                 {
                     return;
                 }
                 if (CEntityPlayer.Team(CrossEntity) == Teams.NONE || CEntityPlayer.Team(CrossEntity) == Teams.SPECTATOR)
                 {
                     return;
                 }
                 if (CEntityPlayer.WeaponName(CrossEntity) == "NONE")
                 {
                     return;
                 }
                 if (AssistsConfig.isNoScope)
                 {
                     if (CLocalPlayer.CrossID > 0 && CLocalPlayer.CrossID <= EngineClient.MaxPlayer && ((CEntityPlayer.Team(CrossEntity) == CLocalPlayer.Team && AssistsConfig.isFriendlyFire) || (CEntityPlayer.Team(CrossEntity) != CLocalPlayer.Team)))
                     {
                         if (CEntityPlayer.isAlive(CrossEntity) && CLocalPlayer.CrossID >= 0)
                         {
                             for (int i = 0; i < 2; i++)
                             {
                                 if (CLocalPlayer.IsPistolWeapon)
                                 {
                                     CLocalPlayer.ShootWithPointer(new Random().Next(7, 20));
                                     continue;
                                 }
                                 else if (AssistsConfig.isSprayRandom)
                                 {
                                     CLocalPlayer.ShootWithPointer(new Random().Next(7, 20));
                                 }
                                 else
                                 {
                                     CLocalPlayer.ShootWithPointer(WeaponSettings.TriggerSprayTime);
                                 }
                             }
                         }
                     }
                 }
                 else if (!CLocalPlayer.Scoped)
                 {
                     if (CLocalPlayer.IsScopedWeapon)
                     {
                         return;
                     }
                     else
                     {
                         if (CLocalPlayer.CrossID > 0 && CLocalPlayer.CrossID <= EngineClient.MaxPlayer && ((CEntityPlayer.Team(CrossEntity) == CLocalPlayer.Team && AssistsConfig.isFriendlyFire) || (CEntityPlayer.Team(CrossEntity) != CLocalPlayer.Team)))
                         {
                             if ((CEntityPlayer.Team(CrossEntity) != CLocalPlayer.Team) && CEntityPlayer.isAlive(CrossEntity) && CLocalPlayer.CrossID >= 0)
                             {
                                 for (int i = 0; i < 2; i++)
                                 {
                                     if (CLocalPlayer.IsPistolWeapon)
                                     {
                                         CLocalPlayer.ShootWithPointer(new Random().Next(7, 20));
                                         continue;
                                     }
                                     else if (AssistsConfig.isSprayRandom)
                                     {
                                         CLocalPlayer.ShootWithPointer(new Random().Next(7, 20));
                                     }
                                     else
                                     {
                                         CLocalPlayer.ShootWithPointer(WeaponSettings.TriggerSprayTime);
                                     }
                                 }
                             }
                         }
                     }
                 }
                 else
                 {
                     if (CLocalPlayer.CrossID > 0 && CLocalPlayer.CrossID <= EngineClient.MaxPlayer)
                     {
                         if (CLocalPlayer.CrossID > 0 && CLocalPlayer.CrossID <= EngineClient.MaxPlayer && ((CEntityPlayer.Team(CrossEntity) == CLocalPlayer.Team && AssistsConfig.isFriendlyFire) || (CEntityPlayer.Team(CrossEntity) != CLocalPlayer.Team)))
                         {
                             for (int i = 0; i < 2; i++)
                             {
                                 if (CLocalPlayer.IsPistolWeapon)
                                 {
                                     CLocalPlayer.ShootWithPointer(new Random().Next(7, 20));
                                     continue;
                                 }
                                 else if (AssistsConfig.isSprayRandom)
                                 {
                                     CLocalPlayer.ShootWithPointer(new Random().Next(7, 20));
                                 }
                                 else
                                 {
                                     CLocalPlayer.ShootWithPointer(WeaponSettings.TriggerSprayTime);
                                 }
                             }
                         }
                     }
                 }
             }
         }
     }
 }
Example #20
0
 public static ClassID GetClassId(int EntBase)
 {
     return((ClassID)CylMem.ReadInt(CylMem.ReadInt(CylMem.ReadInt(CylMem.ReadInt(EntBase + 8) + 2 * 4) + 1) + 20));
 }
        private static void MainThread()
        {
            if (Modules.IsModuleRunning(Modules.ClientDLLName))
            {
                AimBotController Aim = new AimBotController();
                while (true)
                {
                    if (CLocalPlayer.IsPlaying)
                    {
                        for (int i = 0; i <= EngineClient.MaxPlayer; i++)
                        {
                            int EntBase = CylMem.ReadInt(Modules.ClientDLLAdress + Offsets.signatures.dwEntityList + i * 0x10);
                            if (EntBase == 0)
                            {
                                continue;
                            }
                            if (CEntityPlayer.isDormant(EntBase))
                            {
                                continue;
                            }
                            if (CEntityPlayer.isDead(EntBase))
                            {
                                continue;
                            }
                            if (CEntityPlayer.Team(EntBase) == Teams.NONE || CEntityPlayer.Team(EntBase) == Teams.SPECTATOR)
                            {
                                continue;
                            }
                            if (CEntityPlayer.WeaponName(EntBase) == "NONE")
                            {
                                continue;
                            }
                            Aimbot.ConfigureAimbot(EntBase, Aim);
                            GlowESP.RunGlowESPPanorama(EntBase);
                            Chams.RunChamsPanorama(EntBase);
                            EngineRadar.RunRadarPanorama(EntBase);
                        }
                        BunnyHop.RunBunnyHopPanorama();
                        AutoPistol.RunAutoPistolPanorama();
                        Triggerbot.RunTriggerBotPanorama();
                        NoFlash.RunNoFlashPanorama();
                        NoHands.RunNoHandsPanorama();
                        DamageIndicator.RunDamageIndicatorPanorama();
                        RemoveScope.RunRemoveScopePanorama();
                        ViewModelFOV.RunViewModelFOV();
                        RecoilControlSystem.RunRCSPanorama();
                        GrenadeTrajectory.RunGPRJPanorama();
                        NoSmoke.RunNoSmokePanorama();
                        Aimbot.RunAimbotPanorama(Aim);

                        #region Performance Settings
                        if (CheatPerf == PerformanceTimes.VHIGH)
                        {
                        }
                        else
                        {
                            Thread.Sleep((int)CheatPerf);
                        }
                        #endregion
                    }
                }
            }
        }
Example #22
0
 public static int GetEntity(int i)
 {
     return(CylMem.ReadInt(Modules.ClientDLLAdress + dwEntityList + i * 0x10));
 }
Example #23
0
 private static int GetModelIndex(int entB)
 {
     return(CylMem.ReadInt(entB + m_nModelIndex));
 }