public override void Process(CyclopsDecoyLaunch decoyLaunchPacket)
        {
            GameObject          cyclops      = GuidHelper.RequireObjectFrom(decoyLaunchPacket.Guid);
            CyclopsDecoyManager decoyManager = cyclops.RequireComponent <CyclopsDecoyManager>();

            using (packetSender.Suppress <CyclopsChangeSilentRunning>())
            {
                decoyManager.Invoke("LaunchWithDelay", 3f);
                decoyManager.decoyLaunchButton.UpdateText();
                decoyManager.subRoot.voiceNotificationManager.PlayVoiceNotification(decoyManager.subRoot.decoyNotification, false, true);
                decoyManager.subRoot.BroadcastMessage("UpdateTotalDecoys", decoyManager.decoyCount, SendMessageOptions.DontRequireReceiver);
                CyclopsDecoyLaunchButton decoyLaunchButton = cyclops.RequireComponent <CyclopsDecoyLaunchButton>();
                decoyLaunchButton.StartCooldown();
            }
        }
Example #2
0
        public void LaunchDecoy(NitroxId id)
        {
            GameObject          cyclops      = NitroxEntity.RequireObjectFrom(id);
            CyclopsDecoyManager decoyManager = cyclops.RequireComponent <CyclopsDecoyManager>();

            using (packetSender.Suppress <CyclopsChangeSilentRunning>())
            {
                decoyManager.Invoke(nameof(CyclopsDecoyManager.LaunchWithDelay), 3f);
                decoyManager.decoyLaunchButton.UpdateText();
                decoyManager.subRoot.voiceNotificationManager.PlayVoiceNotification(decoyManager.subRoot.decoyNotification, false, true);
                decoyManager.subRoot.BroadcastMessage("UpdateTotalDecoys", decoyManager.decoyCount, SendMessageOptions.DontRequireReceiver);
                CyclopsDecoyLaunchButton decoyLaunchButton = cyclops.RequireComponent <CyclopsDecoyLaunchButton>();
                decoyLaunchButton.StartCooldown();
            }
        }
Example #3
0
 private static void Postfix(CyclopsDecoyLaunchButton __instance)
 {
     HandReticle_LateUpdate.activateCyclopsCrosshair = true;
 }