Example #1
0
 public CyclopsAttack(CyclopsData characterData, EffectManager attackCollider) : base(characterData)
 {
     if (attackCollider)
     {
         attackCollider.Clear();
         this.attackCollider = attackCollider;
     }
 }
Example #2
0
 public CyclopsAxeAttack(CyclopsData characterData, EffectManager attackCollider) : base(characterData, attackCollider)
 {
     cameraShaker = attackCollider.GetComponent <CameraShaker>();
     duration     = 2.5f;
 }
Example #3
0
 public CyclopsBeamAttack(CyclopsData characterData, EffectManager attackCollider) : base(characterData, attackCollider)
 {
 }
 public CyclopsSearchState(CyclopsData characterData) : base(characterData)
 {
     data.detectionLevel = data.searchThreshold;
 }
Example #5
0
 public CyclopsWalkingState(CyclopsData characterData) : base(characterData)
 {
 }
Example #6
0
 public CyclopsAttackState(CyclopsData characterData) : base(characterData)
 {
 }
 public CyclopsShakeState(CyclopsData cyclops) : base(cyclops)
 {
 }