Example #1
0
    private Transform GetParentNode(CutSceneData.ATTACHMENT_TYPE attachmentType, string nodeName)
    {
        //IL_008d: Unknown result type (might be due to invalid IL or missing references)
        //IL_0092: Expected O, but got Unknown
        if (attachmentType == CutSceneData.ATTACHMENT_TYPE.NONE)
        {
            return(null);
        }
        Transform val = null;

        switch (attachmentType)
        {
        case CutSceneData.ATTACHMENT_TYPE.CAMERA:
        {
            CutSceneCamera activeCamera = GetActiveCamera();
            val = activeCamera.transform;
            break;
        }

        case CutSceneData.ATTACHMENT_TYPE.MY_CHARACTER:
        case CutSceneData.ATTACHMENT_TYPE.PLAYER_1:
        case CutSceneData.ATTACHMENT_TYPE.PLAYER_2:
        case CutSceneData.ATTACHMENT_TYPE.PLAYER_3:
            val = GetPlayerNode(attachmentType);
            break;

        case CutSceneData.ATTACHMENT_TYPE.ENEMY:
            if (enemyInfo != null && enemyInfo.obj != null)
            {
                val = enemyInfo.obj.get_transform();
            }
            break;

        case CutSceneData.ATTACHMENT_TYPE.ACTOR_1:
            val = GetActorTransform(0);
            break;

        case CutSceneData.ATTACHMENT_TYPE.ACTOR_2:
            val = GetActorTransform(1);
            break;

        case CutSceneData.ATTACHMENT_TYPE.ACTOR_3:
            val = GetActorTransform(2);
            break;

        case CutSceneData.ATTACHMENT_TYPE.ACTOR_4:
            val = GetActorTransform(3);
            break;
        }
        if (val != null)
        {
            if (string.IsNullOrEmpty(nodeName))
            {
                return(val);
            }
            return(FindChildTransform(val, nodeName));
        }
        return(null);
    }
Example #2
0
    private Transform GetPlayerNode(CutSceneData.ATTACHMENT_TYPE attachmentType)
    {
        //IL_0088: Unknown result type (might be due to invalid IL or missing references)
        //IL_008d: Expected O, but got Unknown
        CutSceneData.PlayerData.TYPE tYPE = CutSceneData.PlayerData.TYPE.MAX_NUM;
        switch (attachmentType)
        {
        case CutSceneData.ATTACHMENT_TYPE.MY_CHARACTER:
            tYPE = CutSceneData.PlayerData.TYPE.MY_CHARACTER;
            break;

        case CutSceneData.ATTACHMENT_TYPE.PLAYER_1:
            tYPE = CutSceneData.PlayerData.TYPE.PLAYER_1;
            break;

        case CutSceneData.ATTACHMENT_TYPE.PLAYER_2:
            tYPE = CutSceneData.PlayerData.TYPE.PLAYER_2;
            break;

        case CutSceneData.ATTACHMENT_TYPE.PLAYER_3:
            tYPE = CutSceneData.PlayerData.TYPE.PLAYER_3;
            break;

        default:
            return(null);
        }
        if (playerInfo != null)
        {
            for (int i = 0; i < playerInfo.Length; i++)
            {
                if (playerInfo[i] != null && playerInfo[i].keyData.type == tYPE)
                {
                    return(playerInfo[i].obj.get_transform());
                }
            }
        }
        return(null);
    }