Example #1
0
    private float PlayCutScene(GameMode mode)
    {
        _cutScene.gameObject.SetActive(true);
        // 컷씬 재생
        CutScene cutScene = _cutScene.GetComponent <CutScene>();
        float    dealy    = cutScene.Init(mode);

        cutScene.StartCoroutine("Animate");
        // 컷씬 종료
        return(dealy);
    }