public static CustomVertex.MyStruct NewVertex(Vector3 pos, Vector3 norm, float u0, float v0) { CustomVertex.MyStruct res = new CustomVertex.MyStruct(); res.Position = pos; res.Normal = norm; res.u0 = u0; res.v0 = v0; res.u1 = u0; res.v1 = v0; return res; }
public static CustomVertex.MyStruct NewVertex(Vector3 pos, Vector3 norm, float u0, float v0) { CustomVertex.MyStruct res = new CustomVertex.MyStruct(); res.Position = pos; res.Normal = norm; res.u0 = u0; res.v0 = v0; res.u1 = u0; res.v1 = v0; return(res); }