public override void Reset() { base.Reset(); _lastExploredIndex.x = _lastExploredIndex.y = -1; if (_plane != null) { _plane.Reset(); _mesh.colors32 = _plane.getColors(); } }
public override void Reset() { base.Reset(); _lastExploredIndex.x = _lastExploredIndex.y = -1; if (_plane != null) { _plane.Reset(); _mesh.colors32 = _plane.getColors(); } }