public static Sprite SpriteField(Sprite sprite, params GUILayoutOption[] options) { EditorGUILayout.LabelField("", "", options); var rect = GUILayoutUtility.GetLastRect(); return(CustomEditorGUI.SpriteField(rect, sprite)); }
void OnGUI() { sprite1 = CustomEditorGUI.SpriteField(new Rect(134, 1, 128, 128), sprite1); sprite2 = CustomEditorGUILayout.SpriteField(sprite2, GUILayout.Width(128), GUILayout.Height(128)); }