public static void SetUpLogging()
        {
            QuickLogger.Info($"Setting up logging. Version {version}");

            if (!Directory.Exists(FileLocations.AssetsFolder))
            {
                Directory.CreateDirectory(FileLocations.AssetsFolder);
            }

            if (!Directory.Exists(FileLocations.WorkingFolder))
            {
                Directory.CreateDirectory(FileLocations.WorkingFolder);
            }

            CustomCraft2Config.CheckLogLevel();
        }
Example #2
0
        public static void Patch()
        {
            QuickLogger.Info($"Started patching. Version {QuickLogger.GetAssemblyVersion()}");

            try
            {
                CustomCraft2Config.CheckLogLevel();

                RestoreAssets();

                HelpFilesWriter.HandleHelpFiles();

                WorkingFileParser.HandleWorkingFiles();

                QuickLogger.Info("Finished patching.");
            }
            catch (Exception ex)
            {
                QuickLogger.Error($"Critical error during patching{Environment.NewLine}{ex}");
            }
        }
Example #3
0
        public static void SetUpLogging()
        {
            QuickLogger.Info($"Setting up logging. Version {version}");

            CustomCraft2Config.CheckLogLevel();
        }