public CurveTrajectory(CurveTrajectoryInfo info) { this.curve = info; }
public CurveTrajectory(CurveTrajectoryInfo info, Vector3 origin, Vector3 target, float TimeToFinish = 1) : base(origin, target, TimeToFinish) { this.curve = info; }
public CurveTrajectory(string CurveName) { this.curve = CollectCurves.Instance.GetCurve(CurveName); }