public CurveTrajectory(CurveTrajectoryInfo info)
 {
     this.curve = info;
 }
 public CurveTrajectory(CurveTrajectoryInfo info, Vector3 origin, Vector3 target, float TimeToFinish = 1) : base(origin, target, TimeToFinish)
 {
     this.curve = info;
 }
 public CurveTrajectory(string CurveName)
 {
     this.curve = CollectCurves.Instance.GetCurve(CurveName);
 }