public void CalculateFalloff_LinearOneToZeroAtCenterPercent_IsOne()
        {
            var modulator = new CurveDistanceModulator(linearOneToZero);
            var intensity = modulator.CalculateFalloff(RumbleIntensity.One, 0.0f);

            Assert.That(intensity, Is.EqualTo(RumbleIntensity.One));
        }
        public void CalculateFalloff_LinearOneToZeroAtFullPercent_IsZero()
        {
            var modulator = new CurveDistanceModulator(linearOneToZero);
            var intensity = modulator.CalculateFalloff(RumbleIntensity.One, 1.0f);

            Assert.That(intensity, Is.EqualTo(
                            new RumbleIntensity(
                                ForceFeedbackIntensities.One * 0.0f,
                                ScreenShakeIntensities.One * 0.0f)));
        }