Example #1
0
        public BehaviorTree ReadData(IEnumerable <string> paths)
        {
            var cancelledLines   = new List <string>();
            var removedBehaviors = new List <string>();
            var newBehaviors     = new Dictionary <string, Behavior>();

            foreach (var path in paths)
            {
                var file = new FileData
                {
                    FileName            = path,
                    RawLines            = new List <string>(),
                    OriginalLines       = new List <string>(),
                    OriginalLineNumbers = new List <int>()
                };

                int originalLineNumber = 0;

                try
                {
                    using (var aiConfig = File.OpenText(path))
                    {
                        while (!aiConfig.EndOfStream)
                        {
                            file.OriginalLineNumbers.Add(originalLineNumber);

                            var line    = aiConfig.ReadLine();
                            var rawLine = line;
                            originalLineNumber++;

                            while (line != null && line.EndsWith(@"\\") && !aiConfig.EndOfStream)
                            {
                                line = line.Substring(0, line.Length - 2);
                                var newLine = aiConfig.ReadLine();
                                line    += newLine;
                                rawLine += "\n" + newLine;
                                originalLineNumber++;
                            }

                            file.RawLines.Add(rawLine);
                        }
                    }

                    files.Add(file);
                }
                catch (System.IO.IOException)
                {
                    // Ignore
                }
            }

            foreach (var file in files)
            {
                foreach (var rawLine in file.RawLines)
                {
                    if (rawLine.StartsWith("-"))
                    {
                        cancelledLines.Add(rawLine.Substring(1));
                    }
                }
            }

            string section = "";

            for (fileIndex = 0; fileIndex < files.Count; fileIndex++)
            {
                var file = files[fileIndex];
                for (lineIndex = 0; lineIndex < file.RawLines.Count; lineIndex++)
                {
                    var rawLine = file.RawLines[lineIndex];
                    var line    = rawLine;

                    file.OriginalLines.Add(rawLine);

                    if (line.StartsWith("-"))
                    {
                        continue;
                    }
                    if (line.StartsWith("+"))
                    {
                        line = line.Substring(1);
                    }

                    if (cancelledLines.Contains(line))
                    {
                        continue;
                    }

                    lineTokens        = LexConfig(line).ToArray();
                    currentTokenIndex = 0;

                    if (lineTokens.Length == 0)
                    {
                        continue;
                    }

                    if (CurrentToken == "[")
                    {
                        section = string.Join("", lineTokens.Select(t => t.Text));
                        continue;
                    }

                    string   property = CurrentToken.ToLowerInvariant();
                    Behavior node;
                    switch (property)
                    {
                    case "behaviors":
                        if (!String.Equals(section, "[XComGame.X2AIBTBehaviorTree]",
                                           StringComparison.InvariantCultureIgnoreCase))
                        {
                            continue;
                        }

                        EatToken("behaviors");
                        EatToken("=");

                        node = ParseBehavior();

                        node.RawText            = rawLine;
                        node.FileName           = file.FileName;
                        node.OriginalLineNumber = file.OriginalLineNumbers[file.OriginalLines.Count - 1];
                        file.OriginalLines[file.OriginalLines.Count - 1] = string.Format("%[{0}]", node.BehaviorName);

                        if (node.BehaviorName != null)
                        {
                            BT[node.Key] = node;
                        }
                        break;

                    case "newbehaviors":
                        if (!String.Equals(section, "[LW_Overhaul.UIScreenListener_Shell]",
                                           StringComparison.InvariantCultureIgnoreCase))
                        {
                            continue;
                        }

                        EatToken("newbehaviors");
                        EatToken("=");

                        node = ParseBehavior();

                        node.RawText            = rawLine;
                        node.FileName           = file.FileName;
                        node.OriginalLineNumber = file.OriginalLineNumbers[file.OriginalLines.Count - 1];
                        file.OriginalLines[file.OriginalLines.Count - 1] = string.Format("%[{0}]", node.BehaviorName);

                        if (node.BehaviorName != null)
                        {
                            newBehaviors[node.Key] = node;
                        }
                        break;

                    case "behaviorremovals":
                        if (!String.Equals(section, "[LW_Overhaul.UIScreenListener_Shell]",
                                           StringComparison.InvariantCultureIgnoreCase))
                        {
                            continue;
                        }

                        EatToken("behaviorremovals");
                        EatToken("=");

                        removedBehaviors.Add(CurrentToken);
                        EatToken();
                        break;

                    default:
                        continue;
                    }
                }
            }

            foreach (var behaviorName in removedBehaviors)
            {
                BT.Remove(behaviorName);
            }

            foreach (var newBehavior in newBehaviors)
            {
                BT[newBehavior.Key] = newBehavior.Value;
            }

            return(new BehaviorTree(BT));
        }
Example #2
0
        private Behavior ParseBehavior()
        {
            var node = new Behavior();

            EatToken("(");

            while (currentTokenIndex < lineTokens.Length)
            {
                int index;
                switch (CurrentToken.ToLowerInvariant())
                {
                case "behaviorname":
                    EatToken();
                    EatToken("=");

                    node.BehaviorName = CurrentToken;
                    EatToken();

                    break;

                case "nodetype":
                    EatToken();
                    EatToken("=");

                    node.NodeType = CurrentToken;
                    EatToken();

                    break;

                case "child":
                    EatToken();
                    EatToken("[");

                    index = int.Parse(CurrentToken);
                    EatToken();

                    while (node.Child.Count < index + 1)
                    {
                        node.Child.Add("");
                    }

                    EatToken("]");
                    EatToken("=");

                    node.Child[index] = CurrentToken;
                    EatToken();

                    break;

                case "param":
                    EatToken();
                    EatToken("[");

                    index = int.Parse(CurrentToken);
                    EatToken();

                    while (node.Param.Count < index + 1)
                    {
                        node.Param.Add("");
                    }

                    EatToken("]");
                    EatToken("=");

                    node.Param[index] = CurrentToken;
                    EatToken();

                    break;

                case "intent":
                    EatToken();
                    EatToken("=");
                    EatToken();

                    break;

                default:
                    // Unexpected token!
                    ParseError("field name");
                    EatToken();

                    while (currentTokenIndex < lineTokens.Length && CurrentToken != "," && CurrentToken != ")")
                    {
                        EatToken();
                    }

                    break;
                }

                if (CurrentToken == ")")
                {
                    EatToken();
                    break;
                }

                EatToken(",", ")");

                // Allow an optional "," before the closing ")"
                if (CurrentToken == ")")
                {
                    EatToken();
                    break;
                }
            }
            return(node);
        }