Example #1
0
    void OnClick()
    {
        ///grab the ref to the current chosen staff
        CurrentStaffPick hireStaffMember = (CurrentStaffPick)transform.parent.GetComponent <CurrentStaffPick>();

        ///grab a ref to the gameResorces
        GameResources gr = (GameResources)HospitalPrefabs.ScriptsObject.GetComponent <GameResources>();


        //instauiate the new staff member
        switch (hireStaffMember.staffType)
        {
        case StaffType.Cthuluburse:
            GameObject newStaff1 = (GameObject)Instantiate(HospitalPrefabs.Cthuluburse, new Vector3(20, 0.1f, 20), Quaternion.identity);        ///spawns the gameobject
            newStaff1.GetComponent <StaffPersistantData>().staffData = _staffList.GrabCtuluburse(hireStaffMember.staffListPosition);            ///copy data from the StaffList

            ///minus the cost
            gr.Glitter -= _staffList.GrabCtuluburse(hireStaffMember.staffListPosition).cost;

            _staffList.RemoveCthuluburse(hireStaffMember.staffListPosition);            ///removes the data from the staFF LIST

            //Add the GameObject to the HiredSTaffList
            _hiredList.AddStaff(newStaff1);


            break;

        case StaffType.Octodoctor:
            GameObject newStaff2 = (GameObject)Instantiate(HospitalPrefabs.Octodoctor, new Vector3(20, 0.1f, 20), Quaternion.identity);
            newStaff2.GetComponent <StaffPersistantData>().staffData = _staffList.GrabOctodoctor(hireStaffMember.staffListPosition);

            ///minus the cost
            gr.Glitter -= _staffList.GrabOctodoctor(hireStaffMember.staffListPosition).cost;

            _staffList.RemoveOctodoctor(hireStaffMember.staffListPosition);

            _hiredList.AddStaff(newStaff2);

            break;

        case StaffType.Yetitor:
            GameObject newStaff3 = (GameObject)Instantiate(HospitalPrefabs.Yetitor, new Vector3(10, 0.1f, 10), Quaternion.identity);
            newStaff3.GetComponent <StaffPersistantData>().staffData = _staffList.GrabYetitor(hireStaffMember.staffListPosition);

            //minus the cost
            gr.Glitter -= _staffList.GrabYetitor(hireStaffMember.staffListPosition).cost;

            _staffList.RemoveYetitor(hireStaffMember.staffListPosition);

            _hiredList.AddStaff(newStaff3);

            break;
        }

        ///refesh the list with a delegate
        if (refreshStaffButtons != null)
        {
            refreshStaffButtons(hireStaffMember.staffType);
        }
    }
Example #2
0
	private StaffType currentStaffType;// this staff type 
	
	void Awake()
	{
		pick=(CurrentStaffPick) transform.parent.GetComponent<CurrentStaffPick>();
	}
Example #3
0
    private StaffType currentStaffType; // this staff type

    void Awake()
    {
        pick = (CurrentStaffPick)transform.parent.GetComponent <CurrentStaffPick>();
    }