Example #1
0
    public static void GenerateRandom(Vector2 range, int count, Action <int[]> store, Action callBack)
    {
        storeGeneratedRandomValues   = store;
        generateRandomValuesCallBack = callBack;

        if (IsServer)
        {
            CurrentPlayer.CmdGenerateRandomValues(range, count);
        }

        if (isReady)
        {
            InvokeStoreGeneratedValue();
            InvokeCallback();
        }
    }