Example #1
0
        public void NotifyLandblocks()
        {
            // the original implementations of this were done on landblock heartbeat,
            // with checks for players in the current landblock, as well as adjacent outdoor landblocks

            // for performance reasons, this is being reimplemented in the reverse manner,
            // with players notifying landblocks of their activity

            // notify current landblock of player activity
            if (CurrentLandblock != null)
            {
                CurrentLandblock?.SetActive();
            }
        }