Example #1
0
 public void ResetDefenderIsEngagedAsMainOrNoneTarget() //Called when rally point is updated/Changed from the scrDefenderMovement class
 {
     thisDefenderIsEngagedAsMainTarget = false;
     thisDefenderIsEngagedAsNoneTarget = false;
     if (CurrentCreepTarget != null)
     {
         CurrentCreepTarget.GetComponent <scrCreepEngagementHandler>().RemoveDefenderFromList(this); //Remove this defender from creep targets list
         CurrentCreepTarget = null;
     }
 }
Example #2
0
 public void DefenderEngageNewTargetAsMain(DefenderEngagementHandler _defender, Creep _target)
 {
     if (_defender != this || _target == null || !defenderTowerTargets.DefenderCreepList.Contains(_target))
     {
         print("Was attempting to engage target, but it dissapeared...");
         CurrentCreepTarget = null;
         LookForNewTarget();
         return;
     }
     if (CurrentCreepTarget != null)
     {
         CurrentCreepTarget.GetComponent <scrCreepEngagementHandler>().RemoveDefenderFromList(this);
     }
     thisDefenderIsEngagedAsMainTarget = true;
     thisDefenderIsEngagedAsNoneTarget = false;
     InformCreepTarget(_target);
 }