public void StopWalkyTalky() { if (this.walkyTalkyInstance != null) { CueInstance cueInstance = null; UnityUtil.ERRCHECK(this.walkyTalkyInstance.getCue("KeyOff", out cueInstance)); UnityUtil.ERRCHECK(cueInstance.trigger()); UnityUtil.ERRCHECK(this.walkyTalkyInstance.release()); this.walkyTalkyInstance = null; } }