public override void DoIterationCycle(int numIterationsPerThread) { if (paletteImage.IsNull()) { return; } iterateKernel.LaunchAsync(mainStream, xRes, yRes, iterPosStateBuffer.Ptr.RawPtr, iterColorStateBuffer.Ptr.RawPtr, iterStatBuffer.Ptr.RawPtr, globalStatBuffer.Ptr.RawPtr, entropyXBuffer.Ptr.RawPtr, entropyCBuffer.Ptr.RawPtr, accumBuffer.Ptr.RawPtr, (uint)numIterationsPerThread ); updateStatsKernel.LaunchAsync(mainStream, xRes, yRes, (uint)IteratorCount, iterStatBuffer.Ptr.RawPtr, globalStatBuffer.Ptr.RawPtr ); }
public override void DoIterationCycle(int numIterationsPerThread) { if (paletteImage.IsNull()) { return; } //cycleIterEvt.Record(); iterateKernel.LaunchAsync(mainStream, (uint)numIterationsPerThread); //cycleStatEvt.Record(); updateStatsKernel.LaunchAsync(mainStream); //cycleEndEvt.Record(); //double iterationCycleTime = Event.ElapsedTime(cycleIterEvt,cycleStatEvt); }