// Start is called before the first frame update void Start() { CubeOControllerScript = GameObject.Find("CubeO").GetComponent <CubeOController>(); }
// Start is called before the first frame update void Start() { CubeOControllerScript = GameObject.Find("CubeO").GetComponent <CubeOController>(); InvokeRepeating("spawnObstaclesAndGrowPoints", startWaitTime, spawnInterval); }