public void ComplicatedRotationTest() { var cube = new CubeModel(front: Colour.Red, back: Colour.Green, left: Colour.Yellow, right: Colour.Blue, top: Colour.White, bottom: Colour.Orange); var correct = IsShowing(cube, Colour.Red); cube.Update(MoveInput.SwipeRight); correct &= IsShowing(cube, Colour.Yellow); cube.Update(MoveInput.SwipeDown); correct &= IsShowing(cube, Colour.White); cube.Update(MoveInput.SwipeLeft); correct &= IsShowing(cube, Colour.Red); cube.Update(MoveInput.SwipeUp); correct &= IsShowing(cube, Colour.Yellow); Assert.IsTrue(correct); }
public void HLockedCubeRotationTest() { var cube = new CubeModel(front: Colour.Red, back: Colour.White, left: Colour.White, right: Colour.White, top: Colour.White, bottom: Colour.White); cube.Lock(MoveInput.SwipeLeft, MoveInput.SwipeRight); cube.Update(MoveInput.SwipeLeft); Assert.IsTrue(IsShowing(cube, Colour.Red)); cube.Update(MoveInput.SwipeRight); Assert.IsTrue(IsShowing(cube, Colour.Red)); cube.UnLock(MoveInput.SwipeLeft); cube.Update(MoveInput.SwipeLeft); Assert.IsTrue(IsShowing(cube, Colour.White)); }
public void SwipeDownTest() { var cube = new CubeModel(); Assert.IsTrue(cube.Front == Colour.Red); cube.Update(MoveInput.SwipeDown); Assert.IsTrue(cube.Front == Colour.Blue && cube.Back == Colour.White && cube.Top == Colour.Red && cube.Bottom == Colour.Red); }
public void SwipeLeftTest() { var cube = new CubeModel(); Assert.IsTrue(cube.Front == Colour.Red); cube.Update(MoveInput.SwipeLeft); Assert.IsTrue(cube.Front == Colour.Yellow && cube.Back == Colour.Green && cube.Right == Colour.Red && cube.Left == Colour.Red); }