Example #1
0
 public void ConnectNeighbors()
 {
     for (int i = 0; i < 6; i++)
     {
         if (!NeighborChunks[i])
         {
             AdjacentDirection chunkDir = (AdjacentDirection)i;
             CubeChunk         neighbor = grid.GetAdjacentChunk(this, chunkDir);
             if (neighbor)
             {
                 NeighborChunks[i] = neighbor;
                 neighbor.NeighborChunks[(int)chunkDir.ChunkOpposite()] = this;
             }
         }
     }
 }