Example #1
0
    private void OnMouseDown()
    {
        var evnt = CubeEvent.Create(GameObject.Find("WorldEntity(Clone)").GetComponent <BoltEntity>());

        evnt.Index = transform.GetSiblingIndex();
        evnt.Send();
    }
 public override void OnEvent(CubeEvent evnt)
 {
     state.Cubes[evnt.Index]++;
 }