public static void DetachLocal <T>(this Cube3DIntersectionDbContext context, T t, int entryId) where T : class, IEntity
        {
            var local = context.Set <T>()
                        .Local
                        .FirstOrDefault(entry => entry.Id.Equals(entryId));

            if (local != null)
            {
                context.Entry(local).State = EntityState.Detached;
            }
            context.Entry(t).State = EntityState.Modified;
        }
Example #2
0
 public Repository(Cube3DIntersectionDbContext dbContext)
 {
     _dbContext = dbContext;
 }