// Use this for initialization void Start() { shieldTransform = transform.GetChild(0); ctrlAudio = GameObject.FindGameObjectWithTag("CtrlAudio").GetComponent <CtrlAudio>(); GameObject shieldGameObje = gameObject.transform.GetChild(0).GetChild(0).GetChild(0).GetChild(3).gameObject; idAudioShield = ctrlAudio.playOneSound("Enemies", audioShield, transform.position, 0.2f, 1f, 90, true, shieldGameObje, 50F, 0F, AudioRolloffMode.Linear); }
// Use this for initialization void Start() { ctrlAudio = GameObject.FindGameObjectWithTag("CtrlAudio").GetComponent <CtrlAudio>(); }
protected override void Start() { ctrlAudio = GameObject.FindGameObjectWithTag("CtrlAudio").GetComponent <CtrlAudio>(); base.Start(); }