//ImagenMute.enabled = true; // Start is called before the first frame update void Start() { ActivatePanels = false; txtTimer.text = timer.ToString("n0"); PanelWinner = GameObject.FindGameObjectWithTag("PanelWinner").GetComponent <Ctl_Menus>(); }
//public bool ActiveObj = false; // Start is called before the first frame update void Start() { PanelPausa = GameObject.FindGameObjectWithTag("PanelPausa").GetComponent <Ctl_Menus>(); }