public setStringChannel ( string channel, string val ) : void | ||
channel | string | |
val | string | |
return | void |
void checkForString() { switch (checkTestString) { case 0: songToPlayLeft = "Symphony.ogg"; break; case 1: songToPlayLeft = "Everyday.ogg"; break; case 2: songToPlayLeft = "Calvin.ogg"; break; case 3: songToPlayLeft = "Test.ogg"; break; case 4: songToPlayLeft = "Yellow.ogg"; break; case 5: songToPlayLeft = "TestPitch.ogg"; break; case 6: songToPlayLeft = "testingPitch.wav"; break; case 7: songToPlayLeft = "testingPitch.ogg"; break; case 8: songToPlayLeft = "Enigma.ogg"; break; case 9: songToPlayLeft = "LR.ogg"; break; default: print("pls select a song"); break; } csoundunity.setStringChannel("SongPlay", songToPlayLeft); }
void checkForString() { switch (checkTestString) { case 0: songToPlayLeft = "Symphony.ogg"; break; case 1: songToPlayLeft = "Everyday.ogg"; break; case 2: songToPlayLeft = "Calvin.ogg"; break; case 3: songToPlayLeft = "Test.ogg"; break; case 4: songToPlayLeft = "Yellow.ogg"; break; case 5: songToPlayLeft = "TestPitch.ogg"; break; case 6: songToPlayLeft = "testingPitch.wav"; break; case 7: songToPlayLeft = "testingPitch.ogg"; break; case 8: songToPlayLeft = "Enigma.ogg"; break; case 9: songToPlayLeft = "L_R_Mono.wav"; break; default: print("pls select a song"); break; } audioPaths = Application.dataPath + "/Resources" + "/Audio/" + songToPlayLeft; //Duplicated print(audioPaths); csoundunity.setStringChannel("SongPlay", audioPaths); //Duplicated //csoundunity.setStringChannel ("SongPlay", songToPlayLeft); }