void Start() { playerStatistics.ResetValues(); EntityKilledEvent.Register(onEntityKilled); CrystalDeliveredEvent.Register(onCrystalDelivered); conditionChecker = GetComponent <ConditionChecker>(); }
void onCrystalDelivered(CrystalDeliveredEvent crystalDelivered) { playerStatistics.IncreaseFragmentsCollected(); conditionChecker.OnCrystalDelivered(playerStatistics); }