public void OrderToStartCrusade() { _militaryAdviser = new MilitaryAdviser(); _crusade = _militaryAdviser.AssembleCrusade(); _militaryAdviser.StartCrusade(_crusade); }
private void PulseUpdateSpells() { WakeOfAshes.PulseSpellCooldownRemaining(); BladeOfJustice.PulseSpellCooldownRemaining(); DivineHammer.PulseSpellCooldownRemaining(); CrusaderStrike.PulseSpellCooldownRemaining(); Judgement.PulseSpellCooldownRemaining(); Crusade.PulseSpellCooldownRemaining(); Zeal.PulseSpellCooldownRemaining(); JudgementDebuff.PulseTargetDebuffRemaining(); DivinePurpose.PulsePlayerBuffRemaining(); WhisperOfTheNathrezim.PulsePlayerBuffRemaining(); }
public void StopCrusade(Crusade crusade) { crusade.Stop(); }
public void StartCrusade(Crusade crusade) { crusade.Start(); }
public Crusading(SpaceshipAi parent, Crusade crusade) { mParent = parent; mCrusade = crusade; }