private void FineSight() { isfineSightmode = !isfineSightmode; currentGun1.ani.SetBool("Zoom", isfineSightmode); crossHair.FineSightAni(isfineSightmode); if (isfineSightmode) { StopAllCoroutines(); StartCoroutine(FinesightActiveCorousine()); } else { StopAllCoroutines(); StartCoroutine(FinesightDeActiveCorousine()); } }