Example #1
0
    private static void BuildCross(Vector3 localPos, Vector3i worldPos, Map map, MeshBuilder mesh)
    {
        CrossBlock cross = (CrossBlock)map.GetBlock(worldPos).block;

        mesh.AddIndices(cross.GetAtlasID(), indices);
        mesh.AddVertices(vertices, localPos);
        mesh.AddNormals(normals);
        mesh.AddTexCoords(cross.GetFaceUV());
        mesh.AddTexCoords(cross.GetFaceUV());
        mesh.AddTexCoords(cross.GetFaceUV());
        mesh.AddTexCoords(cross.GetFaceUV());
    }
Example #2
0
    public static MeshBuilder Build(CrossBlock cross)
    {
        MeshBuilder mesh = new MeshBuilder();

        mesh.AddIndices(0, indices);
        mesh.AddVertices(vertices, Vector3.zero);
        mesh.AddNormals(normals);
        mesh.AddTexCoords(cross.GetFaceUV());
        mesh.AddTexCoords(cross.GetFaceUV());
        mesh.AddTexCoords(cross.GetFaceUV());
        mesh.AddTexCoords(cross.GetFaceUV());
        mesh.AddColors(new Color(0, 0, 0, 1), vertices.Length);

        return(mesh);
    }