public CreatureType RetreiveCreatureTypeByID(string id) { CreatureType type = null; try { type = CreatureTypeAccessor.RetreiveCreatureTypeByID(id); } catch (Exception) { throw; } return(type); }
public int AddCreatureType(CreatureType creatureType) { int result = 0; try { result = CreatureTypeAccessor.AddCreatureType(creatureType); } catch (Exception) { throw; } return(result); }
public int UpdateCreatureType(CreatureType oldCreatureType, CreatureType newCreatureType) { int result = 0; try { result = CreatureTypeAccessor.UpdateCreatureType(oldCreatureType, newCreatureType); } catch (Exception) { throw; } return(result); }
public int UpdateCreatureTypeActive(string creatureTypeId, bool active) { int result = 0; try { result = CreatureTypeAccessor.UpdateCreatureTypeActive(creatureTypeId, active); } catch (Exception) { throw; } return(result); }
public List <CreatureType> RetrieveCreatureTypeListActive() { List <CreatureType> types = null; try { types = CreatureTypeAccessor.RetrieveCreatureTypeListActive(); } catch (Exception) { throw; } return(types); }