Example #1
0
 public static void InvokeCreatureTameStateChange(CreatureTameStateChangeArgs args)
 {
     if (CreatureTameChange != null)
     {
         CreatureTameChange(args);
     }
 }
Example #2
0
        /// <summary>
        /// Grants EoC when a <code>BaseCreature</code> is tamed or released
        /// </summary>
        private static void OnCreatureTameChange(CreatureTameStateChangeArgs args)
        {
            if (args.Player == null)
            {
                return;
            }

            args.Player.EssenceOfCharacter++;
        }
Example #3
0
 public static void InvokeCreatureTameStateChange( CreatureTameStateChangeArgs args )
 {
     if( CreatureTameChange != null )
         CreatureTameChange(args);
 }