Example #1
0
    private void Die(float deltaTime)
    {
        deathTime -= deltaTime;
        float scale = size * Mathf.Abs(deathTime) / 2.0f;

        this.transform.localScale = new Vector3(scale, scale, scale);

        if (deathTime <= 0)
        {
            creatureManager.Death(this);
        }
    }