public static void InvokeCreatureKilled(CreatureKilledEventArgs args) { if (CreatureKilled != null) { CreatureKilled(args); } }
/// <summary> /// Grants EoC for killing a <code>BaseCreature</code> /// </summary> private static void OnCreatureKilled(CreatureKilledEventArgs args) { if (args.Creature == null || args.Creature.Fame == 0) { return; } args.Player.EssenceOfCharacter += Math.Max(1, (args.Creature.Fame / 50)); }
public static void InvokeCreatureKilled( CreatureKilledEventArgs args ) { if( CreatureKilled != null ) CreatureKilled(args); }