public ShipPlacements PlaceShip(ShipCoordinates request) { if (_currentShipIndex > 4) { throw new Exception("You can not add another ship, 5 is the limit!"); } if (!IsValidCoordinate(request.Coordinate)) { return(ShipPlacements.NotEnoughSpace); } Ship newShip = CreateShip.CreateShips(request.ShipType); switch (request.Direction) { case ShipDirections.Down: return(PlaceShipDown(request.Coordinate, newShip)); case ShipDirections.Up: return(PlaceShipUp(request.Coordinate, newShip)); case ShipDirections.Left: return(PlaceShipLeft(request.Coordinate, newShip)); default: return(PlaceShipRight(request.Coordinate, newShip)); } }
protected Player(ShipType type) { this.InputManagerInstance = new InputManager(); this.Ship = CreateShip.Create(type); }