/// <summary> /// 复制(深拷贝) /// </summary> protected override void toCopy(BaseData data) { if (!(data is CreateSceneData)) { return; } CreateSceneData mData = (CreateSceneData)data; this.sceneID = mData.sceneID; }
/// <summary> /// 是否数据一致 /// </summary> protected override bool toDataEquals(BaseData data) { CreateSceneData mData = (CreateSceneData)data; if (this.sceneID != mData.sceneID) { return(false); } return(true); }