public async Task creates_room_with_roomcreated_event_containing_room_number() { // Given var irrelevantRoomId = Room.RoomId.New; var irrelevantRoomNumber = "123"; var room = new Room(irrelevantRoomId); var handler = new CreateRoomHandler(); // When var result = await handler.ExecuteCommandAsync( room, new CreateRoom(irrelevantRoomId, irrelevantRoomNumber), CancellationToken.None); // Then Assert.True(result.IsSuccess); var uncommittedEvents = room.UncommittedEvents.ToArray(); Assert.Single(uncommittedEvents); Assert.IsType <RoomCreated>(uncommittedEvents[0].AggregateEvent); var roomCreatedEvent = (RoomCreated)uncommittedEvents[0].AggregateEvent; Assert.Equal(irrelevantRoomNumber, roomCreatedEvent.RoomNumber); }
public void Start() { createRoomHandler = m_CreateRoomPanel.AddComponent <CreateRoomHandler>(); roomListHandler = m_RoomListPanel.AddComponent <RoomListHandler>(); joinRoomHandler = m_RoomListPanel.AddComponent <JoinRoomHandler>(); exitRoomHandler = m_RoomPanel.AddComponent <ExitRoomHandler>(); joinRoomHandler.JoinRoomEvent += JoinRoomHandler_JoinRoomEvent; roomListHandler.OnRoomListEvent += RoomListHandler_OnRoomListEvent; }
public void Start() { PlayerPrefs.SetString("Scene", "Main"); PlayerPrefs.Save(); CreatedRoom += new CreateRoomHandler(CreateRoom); Invoke("CreateRoom", 0.5f); AllowButtonClick = true; }
private static void Server_OnRequestReceived(NetPeer peer, byte[] data, string networkID) { ClientController client = null; lock (ClientsLock) { client = ClientControllers.Find(x => x.Peer == peer); } if (client == null) { return; } NetDataRequest ndata = Utils.FromBytesJSON <NetDataRequest>(data); if (string.IsNullOrEmpty(client.Client.Nickname)) { switch (ndata.Type) { case RequestTypes.Login: LoginHandler.DoHandle(ndata, client, networkID); break; } } else { switch (ndata.Type) { case RequestTypes.EnterInMission: EnterInMissionHandler.DoHandle(ndata, client, networkID); break; case RequestTypes.SyncPlayer: SyncPlayerHandler.DoHandle(ndata, client, networkID); break; case RequestTypes.Shoot: ShootHandler.DoHandle(ndata, client, networkID); break; case RequestTypes.GetRooms: GetRoomsHandler.DoHandle(ndata, client, networkID); break; case RequestTypes.CreateRoom: CreateRoomHandler.DoHandle(ndata, client, networkID); break; case RequestTypes.EnterInRoom: EnterInRoomHandler.DoHandle(ndata, client, networkID); break; case RequestTypes.StartMission: StartMissionHandler.DoHandle(ndata, client, networkID); break; case RequestTypes.LeaveRoom: LeaveRoomHandler.DoHandle(ndata, client, networkID); break; case RequestTypes.SyncRoom: ProjectKillersServer.RequestHandlers.SyncRoomHandler.DoHandle(ndata, client, networkID); break; } } }
private IList <ChatPayloadDTO> ProcessRequestCreateRoom(string userId, Message message) { IList <ChatPayloadDTO> result = new List <ChatPayloadDTO>(); message.User = GetUserById(userId); message = new CreateRoomHandler(_userService, _roomService) .Handle(userId, message); result.Add(message.MessageToPayload(userId)); if (message.Event != EventEnum.Error) { Message newMessage = message.GenerateEventMessage(EventEnum.UpdateRoomList); newMessage.AvailableRooms = GetAllRooms(); result.Add(newMessage.MessageToPayload(userId)); } return(result); }